Left 4 Dead 2

Left 4 Dead 2

108 ratings
WZ.35 (AWP)
   
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Game Content: Weapons, Sounds, Models, Textures
Weapons: Sniper
File Size
Posted
51.604 MB
23 Sep, 2024 @ 1:43am
1 Change Note ( view )

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WZ.35 (AWP)

In 2 collections by Tired Cotton Candy
[L4D2] My WW2 German Armaments
59 items
[L4D2] My WW2 Polish Armaments
4 items
Description
Disclaimer:
You are not allowed to port or modify these materials without explicit permission.

Features:

- Replaces AWP
- Custom sounds included
- No flashlight included
- No script included

Credits:

- Model, textures: Sledgehammer Games
- Animation: [ΖмBя.™] Dusty
- Sounds: (No idea, breh)
- Original port
- Compile: Fluffy Cotton Candy

Other Information:

FOV in the video is 75
WZ.35 Anti Tank Rifle from Call Of Duty: WW2 for default AWP
The AT rifle made in Poland in WW2
Scout version will come in a few days
Can I have steam awards if this mod satisfies you? (●'◡'●) 👉🏻👈🏻

Copyright 2024 Fluffy Cotton Candy. This item is not authorized for posting on Steam (or anywhere else), except under the Steam account named Fluffy Cotton Candy.
27 Comments
Tired Cotton Candy  [author] 20 Oct @ 12:27am 
tbh you don't even need that software, editing it as txt is just enough
С а н т ь я г о 20 Oct @ 12:10am 
installed notepad++ and fixed it thank you so much for your help with this :steamthumbsup:
С а н т ь я г о 19 Oct @ 10:53pm 
Welp time to learn text editing I suppose once again thank you so much for this i am very grateful
Tired Cotton Candy  [author] 19 Oct @ 10:49pm 
You can either disable the one for the awp or if you know how they work, you can edit them to disable that one line in the script file, it’s just only 1 line that causes this model issue
С а н т ь я г о 19 Oct @ 10:46pm 
This makes sense; In fact, there are numerous weapon script mods that I have installed, some of which are significantly overpowered, and the total number of mods—with over 270 I think are currently enabled from a collection exceeding 328—could be a considerable factor. I will see if I can find a Counter Strike Source weapon fix that does not brick anything. Thank you for your time and patience.
Tired Cotton Candy  [author] 19 Oct @ 10:32pm 
Okay question, do you use any weapon script mods? I see the gun only holds 5 rounds so I suppose you did use one, so check if you have one cuz they are the reason to have caused that glitch, for more detail the script has this line that switches your gun to the left
С а н т ь я г о 19 Oct @ 10:21pm 
https://snipboard.io/nyCaTm.jpg Given the fact that i am using Crossover on a Mac, it is unclear if the issue lies with the application or a mod conflict; insight would be appreciated thank you. I would also be more than willing to send to you my mod list
Tired Cotton Candy  [author] 19 Oct @ 8:58pm 
Send it
С а н т ь я г о 19 Oct @ 8:53pm 
A screenshot could be available upon request, should it help to clarify the problem.
С а н т ь я г о 19 Oct @ 8:51pm 
While using the rifle, a glitch happens to me where the rifle and scope's internal model is transparent, allowing the rifle's inner components to be seen. Could this be the result of a software error or a mod conflict?