Kenshi
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Companion Quest - Cormanth (UWE Dependent)
   
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1.997 MB
25 aug. 2024 la 15:44
26 ian. la 11:38
9 jurnale de actualizare ( vizionare )

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Companion Quest - Cormanth (UWE Dependent)

Descriere
If you made it to the distant homes of Kenshi's Hive queens, you might have been shocked for your royal reception to consist of shrieking and guards hurriedly shooing you away. This mod starts to bring my interpretation of "why" into Kenshi, with dialogue and item descriptions from several npcs. Seek a small outpost South of the border between the Floodlands and Okran’s Gulf (East of Mongrel) to get started.

New Start: Scum of the Hives - start with decent survival stats in Rebirth. Store your starting items in your… “ocular storage”… right away if you want to keep said items. Follow rumors of a Safehouse to the North to fully begin the quest. (If you haven’t been to the Safehouse north of Rebirth before, you need to climb to the top cliffs of rebirth and escape that way.)

Requirements: UWE
HIGHLY Reccomended: Dark UI (will work without but text may look odd)
Recommended:
Inspiration mod: Companion Quest - Morse by Dr. Igor.

This mod should be fully compatible with UWE/Kaizo and the rest of the mods in the collection "Lore Friendly Role-Playing Experience" by Igor. I was able to skip a ton of steps by using the framework and assistance provided by him. Took me only 15 days to make this mod as someone who has never modded anything before.

*PLEASE feel free to share your experience and suggestions in the comments/a discussion!*
**I've only implemented the first quest so far. If there is significant interest I will go back and try to add another leg of the journey. There's a lot of lore and stuff I'd like to add, but for now, there is a solid quest with a powerful recruit should you be interested in trying this mod out.
***The mod files are called Robowyrm in FCS sometimes
Discuții populare Vezi toate (2)
2
23 nov. 2024 la 18:24
[SpoilerAlert] First quest
Klyn
0
31 aug. 2024 la 9:11
Modding Process Info
MrMcGreedy
31 comentarii
Anrhaa 26 ian. la 12:17 
Thanks dude 👍
MrMcGreedy  [autor] 26 ian. la 11:43 
@Anrhaa Sure thing, thanks for your mods/patches! :cactusrum:
Anrhaa 24 ian. la 6:39 
Hi there. Can you delete the 'Scum of the Hive TEST' game start?
MrMcGreedy  [autor] 14 ian. la 7:05 
Ah that’s the line I made for security/iron spiders nearby. I’ll have to check the time between repeats for that, thank you!
2k Enjoyer 14 ian. la 2:48 
Hello. It seems that Cormanth wont stop saying his dialogue which is 'Created to scare the humans into laboring harder and to viciously maul thieves on publicly broadcasted waves.."
MrMcGreedy  [autor] 5 ian. la 8:38 
I'm glad it worked without importing! Thank you for playing! About cheesy money, my new mod, "Bonewolf Pup in Hub! (Investor's Runt)" has an (intentionally) forgetful dialogue inspired by my mistake(s) here with Nona's reward dialogue. It's much less money of course but in it you can choose to put a nice couple thousand cats in the pocket of new save files.
senarixx 5 ian. la 7:54 
@MrMcGreedy sorry for spammin' ;) all fixed without importing, ty for this mod :)
senarixx 5 ian. la 7:21 
@MrMcGreedy oh ok :) just saw your message about the update. should i import the game?
senarixx 5 ian. la 7:20 
@MrMcGreedy I just told her that I've taken out the Scout Leader. She said: "excellent, give me some time" and then gave me the reward. Thats it. I could also repeat this to get cheesy money :) As I saw you fixed this, tried importing but didn't find Cormanth, maybe i should go to Flotsam hideout to check if he respawned there
MrMcGreedy  [autor] 5 ian. la 7:06 
ah lol I found it. in my *fix* to the repeatable reward line I forgot to actually set a once-only tag so it was endlessly repeating it and not going to the other lines. should just need to talk to her twice now after this upcoming update and it should work, sorry for that