Space Engineers

Space Engineers

27 ratings
6 Custom Spawnships
   
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Type: Mod
Mod category: Respawn Ship
File Size
Posted
Updated
3.143 MB
24 Oct, 2014 @ 10:40am
24 Oct, 2014 @ 12:59pm
2 Change Notes ( view )

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6 Custom Spawnships

Description
Another one of my Spawn Ship mods, this one includes 6 unique spawn ships. (All ships are x1 inventory ready)


**These ships replace the default spawn ships.**

Update: For those that requested it, here is the defaults added into my list.
6 Custom Spawnships with the default spawns

1x solar powered ship
1x battery powered ship
1x reactor powered ship (similar to the battery ship)
1x drill ship with cockpit
1x drill ship with chair(w/remote)
1x semi fighter spawn (1 gatling gun with 1x box ammo)

Both drill ships only have materials for:
1x refinery
1x assembler
1x reactor

Other ships have materials for:
1x refinery
1x assembler
1x reactor
1x gravity generator
1x small cargo container
1x medbay
22 Comments
Sationas 17 Mar, 2016 @ 5:00am 
Nice ships, but it doesn't remove lander ship. Can you fix it?
TheFounder 23 May, 2015 @ 9:39am 
hey nice work, nice mod. I enjoy your work(several mods) Nuke, keep it up! question for ya, im making a spawnship package for my server and it would seem its impossible ATM to remove/replace the top spawn ship(big yellow schoolbus), do you know of a way to do this? thanks
nukeguard  [author] 2 Apr, 2015 @ 4:30pm 
Will be updating this mod to include oxygen for the spawn ships
nukeguard  [author] 22 Jan, 2015 @ 1:05pm 
@SwordShaman, I seems to be an issue with custom respawnships the inventories somehow get fudged, however they can be transfered via welding block or connector and then they will appear correctly. I will, however, rebuild the inventories in these to see if that can remedy it at all.
SwordShaman 22 Jan, 2015 @ 11:29am 
First off, excellent workshop entry. I love your design and you've done an excellent job of making the starter ships balanced around each other. I am however having a peculiar problem with the inventories of the cargo. I've been running your mod for a while and the people playing have mentioned issues with the wrong items being drawn out. For instance when they try to remove steel plates they have gotten uranium, etc. Do you know what may be causing this issue?
nukeguard  [author] 27 Dec, 2014 @ 3:08pm 
Here is my 6 custom ships with the default spawns now in the list also.
http://steamproxy.net/sharedfiles/filedetails/?id=363793557
nukeguard  [author] 27 Dec, 2014 @ 1:26pm 
@jarhead, certainly can, should have one up today. Will post link to it in comments here and in description.
jarhead 27 Dec, 2014 @ 12:53pm 
can you make a version that just adds these ships so we can have more instead of just changing them
RazielsSoul 14 Dec, 2014 @ 4:23pm 
I should be able to figure that out. thanks for the help
nukeguard  [author] 13 Dec, 2014 @ 8:56pm 
yea, but in a couple different places, you have to edit subtypeid and spawnships.sbc files