Don't Starve Together

Don't Starve Together

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Solo Rifts
   
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12.444 KB
11 Aug, 2024 @ 5:00am
12 Aug, 2024 @ 2:54am
13 Change Notes ( view )

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Solo Rifts

In 3 collections by a provincialism and a half
The Perfect Desert Island 2024
56 items
Solo DST
8 items
My Small World 2025
65 items
Description
This mod scales the Rifts for a solo or duo world, making the mobs less overwhelming, but also making the resources more rare.

DEADLY BRIGHTSHADES
- The Lunar Rift will always spawn 3 waves of Deadly Brightshades, down from 4 to 6 waves
- The first wave will have 1 Deadly Brightshade, the second 2, the third 3
- So in total, you'll get 12 Husks per rift, still enough for 1 shovel, 1 smasher, 1 sword, 1 helm and 1 repair kit

LUNAR RIFT
- Will now be smaller, from a radius of 1 tile to a radius of 3 tiles
- Will spawn less Graziers, from 1 to 4
- Will only spawn a single circle of Ryftstals for the final stage, so get mining!

FUSED SHADELINGS
- Phase 1 Shadow Rift will spawn 1 Fused Shadeling, Phase 2 will spawn 2, and Phase 3 will spawn 4
- Respawn time more than halved, a whole day for phase 1, three quarters of a day for phase 2, and half of a day for phase 3

You get such an excess of Beyond resources, especially when playing solo, that you immediately move to the Brightsmithy and Shadowcraft items without looking back. This can be a bit simplistic. With this mod, the Beyond resources are actually more difficult, and you're actually making decisions allocating resources to craft these late-game items.
1 Comments
lmZaKKa 11 Aug, 2024 @ 6:24am 
Can we add a configuration selector switch for this change in Deadly Brightshade count? I prefer to hit three at once to get a stable resource