Rivals of Aether

Rivals of Aether

67 ratings
Saya
   
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File Size
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5.208 MB
6 Aug @ 1:44pm
11 Aug @ 11:13am
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Saya

Description
Saya the Last Guardian lands into Rivals of Aether!


Boost your power and break your limits with Saya's install, Saya gains install meter when successfully landing attacks on an opponent, when the meter is full, Saya goes into Install!


Specials:

Up Special - Saya does a Multi-hit uppercut, cancellable into a stronger hit at the end



Forward Special - Saya does a spinning flip, while spinning, Saya can cancel into any aerial. If Special is pressed again, Saya does a diving kick.

Forward Special (ENHANCED) - Saya does a spinning twirl, while spinning, if special is pressed again, Saya does a flying knee-strike.



Neutral Special - Saya attacks with a multi-hit energy attack

Neutral Special (ENHANCED) - Saya charges her energy, at max charge you can unleash a devastating punch!


Down Special - Saya charges her energy to enhance the next special used, if an opponent is hit, she gains an extra token.

Down Special (OVERDRIVE) - If Saya has full meter, Saya unleashes her Overdrive Mode, allowing her to use enhanced specials at no cost!



SPECIAL THANKS:

DarkDakurai - For Coding NSpecial

Final H-G - For Bug/Play Testing

NitroAnilin - For making Saya's Victory Theme


27 Comments
TakenWyatt 9 Oct @ 7:03pm 
can we have dialogue for Dracula?
jimmy.robinson.2004 27 Sep @ 4:54pm 
the follow-up hit of enhanced side b does not work anymore
76561198863104015 6 Sep @ 7:51am 
NO WAY LETS GOOOO, I'M DOWNLOADING THIS NOW! Congrats on release! (i hope i'm not late lol)
trixie lou idolm@ster 19 Aug @ 7:49am 
for some reason you can do side b into reverse followup facing right but not facing left?
Rix  [author] 12 Aug @ 5:04pm 
:steamthumbsup:
william 12 Aug @ 3:16pm 
TY Rix !!!!
Agent10008 11 Aug @ 7:59pm 
THANK GOD
Caninou 11 Aug @ 4:47pm 
really cool character i love her
Rix  [author] 11 Aug @ 11:44am 
New Saya update released to tackle lag issues
Rix  [author] 10 Aug @ 9:43am 
Lag is currently being looked into, will be pushed alongside some consistency changes to hitboxes