rFactor 2

rFactor 2

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Porsche 935 K3
   
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383.885 MB
3 aug @ 8:04
18 aug @ 9:38
8 ändringsnotiser ( visa )

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Porsche 935 K3

Beskrivning
Porsche 935 K3 - test version
WIP - This is only to get feedback

Credits to contributors
3d exterior model by Iaroslav Zavialov https://www.artstation.com/artwork/9E6kzO
Internal engine rpm sounds (911-RSR) by DucFreak
External rpm sounds (GTR2 964) by PassiveObsessive
Sderenno, used his 73 RSR mod for base to get it started, and there are probably still small leftovers.
Chris "Redapg" for help and guidiance
Ross "Tnadz" Smith and Frederick Alonso for answering all sorts of modding questions.


Test version
* 16 historical liveries (1979-1982)
* 710 HP at 1.5 bar turbo pressure (incar adjustable to 2.0, but will overheat)
* This car is not made by the physics spreadsheet, so some values are from the 1973 RSR mod (Sderenno), others with inspiration from other cars, and then my subjective feeling, and ofcourse engine and tire outputs from Redapg's fantastic tool.


Beware this is a test version!!
This version is only for testing to get feedback, not ready for racing.
It has it's faults, which I'm working on to solve and improve.

Any feedback, improvements or contributions are welcome, but please contact me on my discord.
https://discord.gg/vx2HDNrW

More about this and a buglist
https://forum.studio-397.com/index.php?threads/porsche-935-k3.75623/
14 kommentarer
polom 9 okt @ 12:44 
Nice, but physical this Porsche
Thomas Johansen  [skapare] 6 okt @ 4:09 
@Toothless, thx....but the car is far from done yet, I'm forever fighting with suspension and tires, im not happy with the result so far.
TOOTHLESS 3 okt @ 9:21 
T.Y
Thomas Johansen  [skapare] 15 aug @ 3:45 
V.0.54 Updated the setup values to remove some of the boaty feeling
JCA 7 aug @ 4:58 
concordo com o Carlo
Carlo Abbiate 5 aug @ 13:26 
l'idea di portare una gruppo 5 su RF2 è indubbiamente buona perchè a oggi è probabilmente il miglior simulatore multi classe esistente. Però questa K3 va totalmente rivista ! sembra di guidare una moto d'acqua..al momento quanto meno rivedi subito la timbrica motore perchè si trovano facilmente delle buone campionature nel web. Poi lavora sulla fisica !
Tiggi 5 aug @ 9:33 
Grundsätzlich ein guter Anfang, das Fahrzeug ist sehr schwer kontrollierbar,Fahrverhalten muss
hauptsächlich auf den Geraden überarbeitet werden.Getriebeabstufung nicht nachvollziehbar.
Fahrzeug muss hinten tiefergelegt werden. Sound ist sehr wichtig,grundsätzlich nicht schlecht
braucht:steamthumbsup: aber mehr Turbosoundeffecte. Tipp: Bei DRM -Modding-Team mal reinschauen.
VG Wolfgang
John vd Geest 5 aug @ 8:26 
Well, from the little testing I did, the car has great potential. The few laps I did were fun already.
If you keep working on it, it will be great.
Thomas Johansen  [skapare] 5 aug @ 2:19 
This is not from DRM, its a single specific car I dreamed about bringing to this game, when I found the 3d mesh work by Iaroslav Zavialov.
About DRM, there are some rumors that a GTG5 mod will be released some day for AMS and then converted to rf2, with permission from DRM modding team. It will probarbly be great, but this car will be here until that. Hopefully with some technical contributions of the parts I'm not so good at.
Thomas Johansen  [skapare] 5 aug @ 2:10 
@John
Thx for your feedback. Last night I noticed the steeringwheel were not 100% insync, a few degrees wrong, I will fix that. The driver is borrowes from another car and will be changed, not sure if I will succeed with animation but else a static one will be added. I have added a link to my buglist in the description.