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Hollow Knight Charms
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Mod Features: New Content
Mod Side: Both
tModLoader Version: 1.4.4
Language: English
File Size
Posted
Updated
203.375 KB
26 Jul, 2024 @ 2:21pm
14 Aug, 2024 @ 4:36am
9 Change Notes ( view )

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Hollow Knight Charms

Description
Mod adds many charms from the Hollow Knight game into Terraria as accessories!

Adds most of charms, some are slightly changed to work in Terraria.
I have plans on working on rebalancing / reworking / creating new charms, but I'm new to C# and Terraria modding and I need some time.

I really liked the other Hollow Knight Charms mod, you can check it out. (adds some charms, some of them work slightly different from mine)
Really liked the mod, got inspired, made more charms.
I also recommend using recipe browsing mod to find recipes for charms.

Shout-out to ZephtHepto for creating and letting me use his pixel-style charms in my mod.
Absolute legend, check him out!

If you people find any bugs, please leave a comment, I'll try to fix it asap.
PLEASE DO BACKUPS OF YOUR CHARACTERS/WORLDS I HAVE NO IDEA WHAT I AM DOING

Originally posted by Charm Lover Salubra:
Charms are gorgeous, mystical, one-of-a-kind accessories with a spark of power woven into their cores. Just wearing one is enough to change your life! You'll do things you never thought possible!


Originally posted by tModLoader hkcharms:
Developed By halfcomma
42 Comments
half,  [author] 23 Apr @ 8:46am 
ty a lot ❤️
also im thinking of new mods but as i said, after exams
have a nice day all :steamhappy::steamhappy:
Fluffy Moff 22 Apr @ 3:45pm 
Hey, remember, take as much time as you need with all of this. Important stuff goes first always. I just hope your exams go well!
half,  [author] 21 Apr @ 6:14am 
whos gonna tell him 😔
TheoW2011 21 Apr @ 3:10am 
guys silksong may release soon silksong will release soon?
half,  [author] 14 Apr @ 6:43am 
it sounds cool and its the easiest way to add the charm, true
but I still didnt figure out how to make pet charms so they work
+ I have really important exams in two month and I need to pass them
i will try my best if i find some time and motivation when the summer break starts
Fluffy Moff 13 Apr @ 10:02pm 
I have an idea for Grimmchild. I'm not sure if it's coding that's needed help with, but what if grimmchild is an upgradable charm? Level 0, made with wood and a charm base, does no damage, basically a pet. Level 1, made with 10 meteorite bars and the level 0 charm, does damage now, with an amount you deem appropriate. Level 2, 15 Hallowed bars and the level 1 charm, Damage as you see fit. Level 3, 20 Chlorophyte bars and the level 2 charm, the final level, again damage as you see fit.
Mikel9199 31 Dec, 2024 @ 11:06am 
Error 404 comment not found
ZaKami 25 Dec, 2024 @ 6:56pm 
Ok thanks
The Sylvirist 25 Dec, 2024 @ 3:58pm 
what no silksong does to a mf
half,  [author] 21 Dec, 2024 @ 10:27am 
sorry for not answering for a while
and yes, there are duplicates
you can chose whatever version of a charm suits you best and just play the one you have chosen
mods arent colliding with each other (the game doesnt crash when both mods are active)
so nothing to worry