Total War: WARHAMMER III

Total War: WARHAMMER III

43 ratings
Warriors of Chaos: Archaon the Everchosen Mod
   
Award
Favorite
Favorited
Unfavorite
campaign
Tags: mod
File Size
Posted
Updated
691.828 KB
28 Jun @ 7:51am
22 Jul @ 6:14pm
87 Change Notes ( view )

Subscribe to download
Warriors of Chaos: Archaon the Everchosen Mod

In 1 collection by proaliahmadr
proaliahmadr Collection
7 items
Description


"Archaon the Everchosen shall unite the entire Chaos warband under his banner by his iron will and ferocity. He is an actual threat to everyone and anywhere in the world. No matter how far or close, whatever faction that you are playing, none is safe from Chaos."

Domination
  • Archaon can confederate all Daemons of Chaos and Warriors of Chaos faction by defeating their leader in battle for total domination and unlock all of Gifts of Chaos slots from the start.
  • AI for Warhorst of the Apocalypse and Shadow Legion are significantly stronger, increased autoresolve and faction potential, utilising military-focused budget policy, a very-high aggressiveness, destructive behaviour.
  • Recruit Heralds and ascend them to become Exalted Greater Daemon as Lord.
  • Unlock the Exalted Daemon in Warband unit upgrade system.
  • Archaon and Be'lakor unique units effect bonus skills to benefit all armies.

Everchosen Summon's
  • Factions effects
  • Diplomatic relations: -30 with Daemons of Chaos and Warriors of Chaos
  • Gifts of Chaos activation cost: -25%
  • Unit experience gain per turn: +100 (all armies)
  • Upkeep: -75% (all armies)
  • Casualty replenishment rate: +10% (all armies)
  • Leadership: +10 when fighting against High Elves, Lizardmen, Dwarfs and men

Starting Army
  • (1) Swords of Chaos
  • (4) Chaos Warriors
  • (1) Chaos Spawn
  • (1) Chaos Furies
  • (1) Hellcannon
  • (1) Chaos Warshrine
  • (1) Dragon Ogre Shaggoth
  • (1) Flesh Hounds of Khorne
  • (1) Beast of Nurgle
  • (1) Seeker Chariots of Slaanesh
  • (1) Flamers of Tzeentch

Unique Skill Tree
  • The Grand Marshal of Chaos
  • Passive ability: Paragon of Ruin
  • Charge bonus: +20% for Chaos Knights units (all armies)
  • Ward save: +5% for Chaos Knights units (all armies)

  • Ascension to Daemonhood
  • Attribute: Perfect Vigour

Six Treasures of Chaos
  • The Crown of Domination
  • All Authority: +10 (Lord's army)
  • Attribute: Causes Terror
  • Attribute: Immune to Psychology (all armies factionwide)

  • Set effects
  • Diplomatic relations: -100 with Forces of Order
  • Diplomatic relations: +100 with Daemons of Chaos, Warriors of Chaos, Norsca, Beastmen, Chaos Dwarfs, Skaven
  • Passive ability: Paragon of Carnage
  • Passive ability: Paragon of Decay
  • Passive ability: Paragon of Excess
  • Passive ability: Paragon of Change



"Be'lakor became the first mortal to pledge his soul to the Chaos Gods. A fierce warrior and stalwart Champion of Darkness, the Ruinous Powers favoured him and lured him north to the Chaos Wastes where, having penetrated deeper and deeper into this bleak land, he entered the maddening Realm itself."

Dark Master
  • Factions effects
  • Unit experience gain per turn: +100 (all armies)

Starting Army
  • (4) Marauders
  • (2) Marauder Horsemen
  • (1) Exalted Bloodletters of Khorne
  • (1) Exalted Plaguebearers of Nurgle
  • (1) Exalted Daemonettes of Slaanesh
  • (1) Exalted Pink Horrors of Tzeentch

Unique Skill Tree
  • Lord of Torment
  • Passive ability: Paragon of Ruin

  • Messenger of the Great Undivided
  • Attribute: Perfect Vigour



"The Warriors of Chaos are barbaric Chaos-worshippers from the far north who seek to bring ruin and destruction to the world. Corrupted and mutated by the power of Chaos, they have become something less than human... and also something more."

Chaos Ruins
  • Razed settlement by Warriors of Chaos race can't be resettled by AI and spreads intense corruption as long as Archaon is alive.
  • Chaos Undivided corruption: +10
  • Chaos Undivided corruption in adjacent provinces: +1

Recruitment
  • Fighters' Lodge, Provides local Warband recruit capacity: Aspiring Champions (1)
  • Dark Fortress, Provides local Warband recruit capacity: Chaos Warriors (4) *Tier I - III
  • Dark Fortress, Provides local Warband recruit capacity: Chaos Warriors (8) *Tier IV - V

  • Dark Fortress, Local Warband recruitment: +100% replenishment chance for Chaos Warriors *Tier I - III
  • Dark Fortress, Local Warband recruitment: +200% replenishment chance for Chaos Warriors *Tier IV - V

  • Basic and Advanced Military buildings has an increased of Local Warband unit capacity.
  • Higher number of unit that are given from Gifts of Chaos with the limiter are removed.
  • Swords of Chaos can only be recruited by Archaon.

End Times
  • Archaon declare war to following faction at the start of the campaign:
  • Daemons of Chaos
  • Warriors of Chaos
  • Entire faction at the Northern Chaos Wastes and Forces of Order leader

  • Ursun Revivalist
  • The Ice Court

  • Reikland
  • Averland
  • Hochland
  • Middenland
  • Marienburg
  • Nordland
  • Ostland
  • Ostermark
  • Stirland
  • Talabecland
  • Wissenland



The Grand Marshal of Chaos has finally become a terror upon the Warhammer world, he shall march numberless of armies in size, ruled all of Chaos worshippers and turning him and his followers as the strongest faction in the game.
Popular Discussions View All (1)
0
29 Jun @ 7:00am
PINNED: Mod Feedback
proaliahmadr
29 Comments
Krakenous 22 hours ago 
NEVER!!!!!!!

Also yes, I hope to get my postcard soon :').
proaliahmadr  [author] 22 hours ago 
@Krakenous He will be back for you, that's for sure.
Krakenous 22 Jul @ 3:06am 
In TOW Archaon loves to absolutely B-LINE it towards Daniels location (who I'm currently playing) alter of spawns to the point, thankfully, using Godslayer equipment mod I was able to beat him back just with overwhelming Khorne aligned weapon strength on Dan and his army xD. However he didn't directly attack...he sort of thought about it, saw my army, hesitated a bit and that was my chance to strike on the ocean!

No idea where he'll go next when he returns...but kinda hoping he keeps the aggression up and spreads across a bit more to target the other Norsca/WOC factions. He's currently confederated Kholeg so...yay...xD. Fun times.
Arthur two sheds Jackson 21 Jul @ 7:22pm 
oh it was the only mod I had activated well with mod config, and it was crashing while trying to load a new campaign, so dunno what was wrong, I even made sure to redownload both, and it was still crashing, what an oddity
proaliahmadr  [author] 21 Jul @ 7:07pm 
New Update: Archaon, Kholek, Sigvald (Undivided) faction can upgrade every daemon unit such as Bloodletters into Exalted Bloodletters in Warband mechanic.
proaliahmadr  [author] 21 Jul @ 4:48pm 
@Arthur two sheds Jackson
I have double checked every script and there was no coding error and even using MCT myself, try again without any other mod enabled. Let me know if the issue is persist.
Arthur two sheds Jackson 21 Jul @ 8:37am 
with mod config enable it make my game crash
Mikeru 20 Jul @ 4:19pm 
I love this mod
thanks
proaliahmadr  [author] 20 Jul @ 4:08am 
New Update: Be'lakor faction now benefit the more aggressive AI buff, stronger autoresolve chance, altered starting army unit, recruits all Heralds as Lord, can engage diplomacy with Archaon from the start.
Krakenous 19 Jul @ 4:06am 
Excellent thanks sounds good :). With all the unit mods I have for them I am hopeful to get an appropriate level of challenge now :D.