Sid Meier's Civilization VI

Sid Meier's Civilization VI

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Barad-dûr · World Wonder (The Lord of the Rings)
   
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Type: Mod
Mod: Buildings
File Size
Posted
Updated
25.962 MB
21 Jun, 2024 @ 6:12am
22 Jun, 2024 @ 11:55pm
2 Change Notes ( view )

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Barad-dûr · World Wonder (The Lord of the Rings)

Description
 Barad-dûr, the Dark Fortress, was a gigantic stronghold built by Sauron on the land of Mordor. Its construction begain on 1000 Second Age, and it took 600 years to reach completion. Barad-dûr was associated with the dark magic of Sauron, and the Eye of Sauron emerges at its apex to look down at the mortal world. At the end of the Second Age, Barad-dûr was once destroyed when Sauron was defeated at the hands of Isildur. Nonetheless, since Isildur did not destroy the One Ring, Barad-dûr stood once again on Mordor when Sauron rose again, until facing it ultimate end when the One Ring was cast into Mount Doom.

 “One ring to rule them all, One ring to find them, One ring to bring them all, and in the darkness bind them.”

Unlocks and grants the One Ring. When a unit gains its Tier-4 promotion, it dies and creates a Nazgûl. All units earn +25% combat experience. Must be built on Volcano.
One Ring:Support unit unique to the civilization with the Barad-dûr wonder. Combat unit on the same tile receives invisibility, +10 Combat Strength and cannot heal normally. As it name states, only one of the One Ring can exist in the world. Can be captured. Nazgûl:Combat unit unique to the civilization with the Barad-dûr wonder. Has base Combat Strength equal to 10 plus the strongest unit your cities have produced. Reveals invisible unit, only adjacent enemy units can reveal this unit, cannot heal normally. Cannot earn experience. When killed, retreats with 1 HP to the Capital.
Unlocking in Drama Poetry IthildinX: transform Model Phantagonist 翻译 English, 日本語, 和 繁體中文 Yanez Designs:The Eye Of Sauron (Lord of the Rings)
39 Comments
虚空本空 21 Jan @ 5:30am 
ok,谢谢大佬,我去试试
悸动战士  [author] 21 Jan @ 5:28am 
对的
虚空本空 21 Jan @ 5:27am 
这样会导致步兵不死的同时生成一个戒灵对吗?
悸动战士  [author] 21 Jan @ 3:51am 
都可以修改的,GameData.sql里,你把('MODIFIER_UNIT_SAURON_KNIGHT_KILL', 'Amount', '100'); 的100修改为50就不会死了
虚空本空 21 Jan @ 3:38am 
或者建好的时候在所有城市生成一个免费戒灵也行,也可以把转化戒灵做成至尊魔戒的技能,卡等级太难受了
虚空本空 21 Jan @ 12:24am 
有办法让只有和至尊魔戒捆绑的单位升到4级时才变戒灵吗?所有单位升4级变戒灵太难受了。
岸波白野 21 Dec, 2024 @ 3:17am 
工业时代把宙斯像敲出来给了我第二个至尊魔戒:steamhappy:
悸动战士  [author] 26 Oct, 2024 @ 6:07am 
故意的。单位里的CanEarnExperience="false" 改成true就能升级了,但4级就死
一拳一个嘉心糖 26 Oct, 2024 @ 5:00am 
戒灵吃不到大将军给的战斗力加成和奇观给予的特殊能力咋整。还有我想让戒灵能升级,应该把EXPERIENCE的数值从-1改为1还是100呢?
Nahueformaline 9 Sep, 2024 @ 11:49pm 
Good mod :D. More Buildings! More The Lord of the Rings :steamhappy: