Darkest Dungeon®

Darkest Dungeon®

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General: Gameplay Tweaks
File Size
Posted
Updated
174.343 KB
17 Jun @ 9:48am
17 Jun @ 9:51am
2 Change Notes ( view )

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Faster Hero Level Up

Description
Please check my complete version ANTI GRIND

Reduce XP needed for heroes to level up, especially at the lower levels.

For reference: XP gained per expedition (short-medium-long)
- Apprentice: 2-3-4
- Veteran: 4-6-8
- Champion: 8-12-16

My level system: 0-2-4-6-12-18-34
- Level 0-3: 1 short run to gain 1 level (2*3)
- Level 3-5: 1 medium run to gain 1 level (6*2)
- Level 5-6: 1 long (16XP)

Idle heroes now heal 10 stress per week.

For those who wish to modify numbers, you can do it without any coding skill:
Check the file roster.variable.json in this folder:

...\Steam\steamapps\workshop\content\262060\3269826157\campaign\roster
5 Comments
Jaeyong486 4 Aug @ 6:39pm 
can you make a mod that makes dungeon level up faster?
vonhattam1990  [author] 14 Jul @ 10:17pm 
that's fair, i only play vanilla atm. cant be bother to reach week 100+
still anybody can easily change that if they want
brown dwarf 14 Jul @ 2:10pm 
Oh but people are ALSO likely to be exploring several modded areas, which adds many weeks to a playthrough. So youre right but only if there isnt more content to complete
vonhattam1990  [author] 14 Jul @ 10:51am 
@brown dwarf
The default value is 5 per week. You will level up a lot faster which mean less weeks, so for me it's a fair compensation.
It's also very easy to make your own version, it's all in roster.variables.json
brown dwarf 14 Jul @ 9:46am 
Idle stress heal buff is out of place here.
You want download this mod when you have a bunch of modded heroes with large/infinite barrack space. When you have that many heroes, base idle stress heal already becomes more effective, since more idle characters = more stress relieved passively. In other words, with a lot of heroes its easier to put together a fit for the job team of non-stressed characters