RimWorld
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Ambiguous Anomaly
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Mod, 1.5, 1.6
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更新時間
1.506 MB
2024 年 6 月 12 日 上午 8:15
10 月 18 日 上午 2:12
5 項更新註記 (檢視)
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Ambiguous Anomaly

在 ferny 的 2 個收藏中
The Progression Modpack | (1.5)
913 個項目
The Progression Modpack | (1.6)
551 個項目
描述
What is this?
This mod is an ongoing project to make Anomaly more mysterious, more immersive, and to make it feel less like a DLC and more like a part of the game's world.

Current global changes
- Anomaly research is now "Dark research", as it was named in the work tab. Any reference to Anomaly research in event letters, popups, anything has been appropriately patched.
- Anomaly storyteller settings are now called "Horror settings"
- "Anomaly" category renamed to "Monolith"
- More coming once I play more Anomaly!

Mod support
Vanilla Furniture Expanded - Props & Decor
- Renamed "Anomaly" props category to "Horror"

Anomaly Research Asteroid
- "orbital anomaly item stash" changed to "orbital void research platform"
- changed all references in quest data to be more vague and not reference Anomaly DLC at all, instead focusing on the void and the mysterious researcher calling to you.

Mod ongoing!
I haven't played all of Anomaly yet because i've been so busy modding, suggest changes you'd make and this mod will grow into a larger collection of mysterious Anomaly patches.



[ko-fi.com]


[discord.gg]
22 則留言
ferny  [作者] 10 月 18 日 上午 2:13 
v5
- added support for "Anomaly Research Asteroid"
- added missing anomaly depdency in xml
The Hammer 9 月 2 日 下午 3:09 
I think the Anomaly dependency is missing from About.xml. Didn't get a warning in RimSort after removing Anomaly.
FranknKitty 7 月 31 日 下午 3:01 
my biggest complaint about this DLC was that it didn't feel very integrated into the game, very cool mod
ferny  [作者] 6 月 11 日 下午 5:10 
v4 - updated to 1.6
璃璃音 2024 年 11 月 11 日 上午 1:36 
It's okay Ferny
Love your mod<3
ferny  [作者] 2024 年 11 月 10 日 下午 5:58 
@怀素纸 Yeah sorry
璃璃音 2024 年 11 月 10 日 上午 9:47 
Does it only support English?
Freaky Teto 2024 年 10 月 5 日 上午 3:18 
+1
CrackaJack 2024 年 9 月 21 日 下午 1:07 
+1
Dante 2024 年 6 月 17 日 下午 12:46 
Please add a feature to where research isn't automatically discovered when encountering an entity. And you need to research the entity in order to get it's respective research tree. :os_prophetbot: