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Currently added entities:
Corpse Ball, Broken Armor, Flesh Thing
Currently added special effects:
Corpse Ball's armor, when activated, will speed up the decay of corpses within a 5-block range by 60 times, and the decayed corpses within the range will be digested and restored to 25 points of durability.
Flesh Thing's weapons will heal wounds for 10% of the damage caused.