Space Engineers

Space Engineers

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NiteOwl Echo Base Pack
   
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Type: Mod
Mod category: Block, Modpack
Tags: NoScripts
File Size
Posted
Updated
404.263 MB
7 Jun @ 9:39pm
6 Aug @ 7:31pm
2 Change Notes ( view )

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NiteOwl Echo Base Pack

Description
NiteOwl & MonsterKing’s Echo Base Pack brings several items from the frozen rebel base to Space Engineers.

This pack provides several usable items like doors, consoles with terminal access and gird control, a reactor, a sensor, air vents, containers, medical stations, and defense turrets to bring your rebel base to life.

None of the items in the mod pack were ported, all were created from scratch.


Team Members:

Themonsterisme –
Pre-Production Lead, Content Research, Server-side tester

Skingnet –
Codeing, Character rigging, custom texture materials, turret rigging, laser particle effects, tester.

MTGraves (NiteOwl) –
Coding, 3D models, Character rigging, custom sounds, custom texture materials, tester.


Included Blocks:

• Reactor Base V1
• Reactor Base V2
• Reactor Mid
• Reactor Top
• Ground Sensor
• Sort Ceiling Vent
• Long Ceiling Vent
• Hallway Single Door
• Hallway Double Doors
• Large Hanger Bay Blast Doors
• Small Hanger Bay Blast Doors
• Small Cargo Container
• Small Cargo Container Double stacked
• Large Cargo Container
• Large Cargo Container Double stacked
• Large Medical Console (Grid Access & Player Heal Function)
• Medical Station (Grid Access, Player Heal Function, & Suit Recharge station)
• Bacta Tank (Player Heal Function)
• Bacta Control Console (Player Heal Function)
• Medical Droid (Player Heal Function)
• Comm Link box & antenna
• Comms Console (Grid Access)
• Radar Console (Grid Access)
• Tactical Screen (Grid Access)
• DF9 Laser Turret
• FDP Laser Turret


Block Features:

Large Grid (Only)
Construction Stages
LODs
Mirroring
Accurate Mounting
Paint and Skin ready
Custom Emissive Lighting materials
Custom Material textures
Custom Sounds


<----- Patch 8/6/2024 ----->

Small patch to fix turret issues, please reach the patch notes.




If you haven't already, check out my other mods:






----- Dont forget -----




Check for NiteOwl updates on X / Twitter







<----- Notes ----->

- Due to the reactor size, it was split into 3 sections due to SE engine/ rendering limitations. Each section is its own reactor, and each section can be placed as its own reactor, giving the player more visual options.

- The reactor blocks run on Uranium like the vanilla reactors.

- Both the single and double hallway doors have offset versions.

- The Double stack containers do have double the storage capacity as the single stack version.

- All door blocks, including the larger blast doors, are airtight.


<----- Disclaimer ----->

The mod members and server-side testers have done their best to test the content in this mod pack. If anyone should run into issues, please let me know and I will attempt to fix them as soon as possible. I mod in my spare time, so please be patient.
Thanks for your support.


<----- Known Issues ----->

-None that we’re aware of.


<----- No Re-Uploads Please ----->

This Mod pack and all items contained in it may not be redistributed/ re-uploaded without permission. Please contact MTGraves before up-loading any modified variation of any item found within the workshop item.
Popular Discussions View All (1)
2
8 Jun @ 8:12am
Possible Blocks to add
MTGraves
16 Comments
metal-warrior 12 Aug @ 1:05pm 
@MTGraves yep, it is working good now :steamthumbsup:
MTGraves  [author] 6 Aug @ 8:00pm 
Update has been pushed with more than one correction and a few small updates.
MTGraves  [author] 6 Aug @ 7:02pm 
@metal-warrior - I found the issue. Thank you for bringing it to my attention. I will push an update here shortly.
metal-warrior 5 Aug @ 8:06am 
I can not find ammo for the turrets. Do I have to build something first?
XaonGames420 2 Jul @ 4:11pm 
@MTGraves - Ah i see, Unfortunate but i hope to see a WC add-on for this pack
KarlThorsten89 28 Jun @ 7:09pm 
I and many others are very much looking forward to future deco packs!
Long live the Empire.
MTGraves  [author] 17 Jun @ 7:00pm 
@Mr. Whiskey - Both turrets have custom ammo labeled to match the turret name. The should be df9 ammo and fdp ammo. They both have custom SW themed cases with Rebel markings. Let me know if you are having any issues locating the ammo.
Mr. Whiskey 17 Jun @ 10:27am 
what is the ammo required for the turrets?
LiterallyBeenVibing 12 Jun @ 1:41pm 
the lil medi bot makes noises and it makes my heart happy, wonderful mod
MTGraves  [author] 12 Jun @ 6:34am 
@XaonGames420 - I was informed that WC will not take over for the vanilla turret mechanics. I'll have to make a weapons pack that includes WC compatability.