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Phase 1 Enzyme (30 seconds) Leadership: +5
Bonus to infantry: +4
Phase 2' (45 seconds) Melee defense: +10% Armor strength: +10%
Melee damage rebound: +2
Phase 3 - (60 seconds)
Melee attack: +15%
, Armor-piercing weapon damage: +3
The trigger effect is the appearance of an enemy nearby