Total War: WARHAMMER III

Total War: WARHAMMER III

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Stronger High-tier units of Radious Mod English Patch
   
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31 May @ 7:20pm
31 May @ 7:23pm
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Stronger High-tier units of Radious Mod English Patch

Description
Stronger High-tier units of Radious Mod English Patch.

Stronger High-tier units of Radious Mod is a data overhaul Mod based on Radio Total War Mod.
Comprehensive Branch Data Adjustment:
1.High-tier units have stronger numerical values, higher health, higher damage, and other skills. However, the number of mods for most High-tier units has been retained or even increased to maintain the tone of the Radious Mod battlefield;
2. Low-tier units adjust their values to deal higher damage and lower ability to withstand damage, thereby accelerating the pace of battle. Some low-level troops, such as goblins, cowards, zombies, and farmers (Bartonia), have more numbers and lower values;
3. The power of missile units has been strengthened, especially in artillery units. The vast majority of individual artillery units have increased the number of modules, and some high-tier missile units are more likely to cause devastating attacks on the enemy;
4. Cavalry and chariots, especially high-tier cavalry and chariots, have increased their damage and quality. Bartonia and Vampire Count tier 5 cavalry have considered elite strategy, with fewer mods and higher values, as well as... a devastating charge!
5. Characters are generally reinforced, but the main basis for character strength is still the type or mount of the character. For example, characters riding dragons have at least the strength of dragons, and treeman lord has the strength of ordinary treemen even at level 1. Legendary characters are enhanced versions of regular characters, but some legends can be even more powerful.
Campaign adjustment:
1. The duration of the Trageist faction's Skull Seat has been changed to 10 rounds;
2. The negative effect of Grand Cathy Yin Yang is weakened, and the Harmouy effect is enhanced, which is an adjusting value;
3.The Vampire Coast can obtain hero capacity from buildings normally;
4. The defeated side will face a greater morale blow as the battle situation is timed.
This mod only maintains a weak balance, and the benchmark for balance is the level of all factions I can play with and my personal understanding. Therefore, please consider this mod as an unbalanced mod. For the improvement of this mod, players are welcome to provide their opinions and suggestions.
Special thanks:
Radious Total War Mod, It is also the foundation of this Mod;
Thank you at the same time:
ATC 艾克的桌面数据大修 Arksaitace‘s Tabletop Codex Overhaul;
阿查的战锤世界4.2【the world of the archaon】
This MOD provided assistance during the production process.
Wishing you a pleasant time playing.(My English is not good, this is machine translation)