Sid Meier's Civilization VI

Sid Meier's Civilization VI

133 ratings
Districts Dont Remove Yields
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12.934 MB
31 May @ 8:39am
10 Jun @ 7:27am
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Districts Dont Remove Yields

Description
There are times when we have to choose between a high yield plot and a district plot. Now it troubles you no more.

Citizens can obtain the plot yields plus the specialist yield when working on districts and world wonders.

Requires Gathering Storm ruleset. Not compatible with Workable 4th Ring for now.

Support me on Afdian[afdian.net] or Patreon[www.patreon.com].
30 Comments
naz 28 Jun @ 3:01am 
Great mod
I hope to play this with Workable 4th Ring someday
DieEvenHarder 23 Jun @ 3:53pm 
I meant the builder improvements btw.
DieEvenHarder 23 Jun @ 3:52pm 
Can you make it so they don't prevent the placement of improvements/remove them?
PhantomJ_M  [author] 22 Jun @ 12:37am 
@namlooc
Do you have any other mod intalled?
namlooc 21 Jun @ 2:39pm 
doesnt seem to be working for me. i dont have workable 4th ring, and gathering storm ruleset is active
PhantomJ_M  [author] 17 Jun @ 2:31pm 
和四环上人口兼容的办法:ATRI_crab:
https://afdian.net/p/87f7d1ae2cec11efb13052540025c377
越过山丘 16 Jun @ 2:13am 
太强了 就是电脑不太会用
榊野木乃实  [author] 10 Jun @ 7:29am 
@储灵珈 感谢反馈,已修复
Pants233333 10 Jun @ 6:39am 
神中神
储灵珈 8 Jun @ 9:25pm 
装了这个mod以后拓荒驻地+20全产出了