RimWorld
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Large Faction Bases (Continued)
   
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5
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30 de mai. às 13:41
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Large Faction Bases (Continued)

Numa coleção por Mlie
Mlie's resurrected mods
852 itens
Descrição

Update of newcolonists mod https://steamproxy.net/sharedfiles/filedetails/?id=1841553735



[dsc.gg]
[github.com]


Generate larger faction bases. Their size and manpower evolve with time. It also factors in the difficulty level, and some randomness. A high-risk, high-reward challenge.

Safe to add/remove in-game.

For compatibility with other mods changing faction bases, check Choose your enemy base from BrokenBed.


  • See if the the error persists if you just have this mod and its requirements active.
  • If not, try adding your other mods until it happens again.
  • Post your error-log using HugsLib or the standalone Uploader and command Ctrl+F12
  • For best support, please use the Discord-channel for error-reporting.
  • Do not report errors by making a discussion-thread, I get no notification of that.
  • If you have the solution for a problem, please post it to the GitHub repository.
  • Use RimSort[github.com] to sort your mods
16 comentários
pklemming 8 de ago. às 7:46 
If this is a straight conversion, there was a big issue with the original, in that the items given in the base were vastly overpower, with villages having things like legendary cataphract armour hanging around in their base.

The base building, itself, was great, but with no easy way of changing the rewards to a more suitable level, it was kind of useless.
titititi 10 de jun. às 9:39 
ok
Mlie  [autor] 10 de jun. às 9:38 
@titititi No idea, never used that mod
titititi 10 de jun. às 9:05 
What's the difference between Vanilla Base Generation Expanded and Large Faction Bases (Continued)?
kjjkjo5 10 de jun. às 6:44 
o7
Mlie  [autor] 9 de jun. às 0:45 
@John Helldiver I dont know, Ive never used RimPy or the mod you are referring to.
Fatal 9 de jun. às 0:38 
I've got this installed, but "Choose your enemy base" is still complaining in Rimpy that it's missing the original Large Faction Base dependency. Is this going to be an issue?
khaolyss 6 de jun. às 17:15 
Holy crap I used to love this mod back in the day but had given up hope! Thank you so much! <3
furseiseki 5 de jun. às 20:51 
i always thought it strange that factions that sends hordes and hordes of enemies at you have bases that are insignificant compared to what you'd build in a typical run
Mlie  [autor] 4 de jun. às 10:54 
@JSJosh It overrides the default base-builder so it should affect all vanilla bases.