RimWorld

RimWorld

55 ratings
Castle Walls Reborn
   
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Mod, 1.5
File Size
Posted
Updated
9.317 MB
28 May @ 3:10pm
13 Jun @ 5:23pm
11 Change Notes ( view )

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Castle Walls Reborn

Description
This is a rebuild for 1.5 of JangoD'Soul's Castle Walls mod (here: https://steamproxy.net/sharedfiles/filedetails/?id=2526479603 ).
Popular Discussions View All (2)
3
16 Jun @ 9:40am
Reduce Structure Costs?
Gideon
0
9 Jun @ 2:04am
Check out my expansion pack for this mod!
Enrico
48 Comments
r33Cy 26 Jun @ 5:40pm 
I already posted it there.
N7Huntsman said it was added in a PR with some other fixes.
Gideon  [author] 26 Jun @ 5:09pm 
@r33Cy, this suggestion is good but probably better posted on the mod page for CE.
r33Cy 26 Jun @ 4:14pm 
fyi a CE patch exists for the original mod, if you add one line to the LoadFolders.xml file in CE, this mod can be patched too.

<li IfModActive="gideon.castlewalls">ModPatches/JDS Castle Walls</li>
Enrico 16 Jun @ 12:42pm 
A previous version of the mod had misalligned gates. This was fixed during the June 9 update. It sounds like your mod hasn't been updated since. Maybe try unsubscribing and resubscribing!
CantPlayJack 16 Jun @ 12:41pm 
Weird. I'm going to go through my load order, remove anything that seems even tangentially related and will see if I can get it working. If I can identify the culprit, I'll report back.
Gideon  [author] 16 Jun @ 12:15pm 
Hi Can't Play Jack,

On my end, there is no misalignment when I test. I'm able to place a wall on either side of a gate exactly aligned with the gate where it looks like it should go and the gate will connect and operate exactly as expected.

I have not been able to reproduce a need for any misalignment of walls and gates.

You can send me a friend request if you'd like to exchange screenshots via DM.
CantPlayJack 16 Jun @ 11:43am 
Alright, I've done some more testing. I'm not sure if this is actually intended behavior, but it doesn't seem like it would be.

What does NOT work:
1 gate aligned perfectly with 1 wall on the left, 1 wall on the right
1 gate misaligned to the north with 1 wall on the left, and 1 wall on the right
1 gate misaligned to the south with 1 wall on the left, and 1 wall on the right
2 gates misaligned to the north and south, with 1 wall on the left, and 1 wall on the right

What DOES work:
1 gate with 2 walls misaligned to the upper left and upper right, 2 walls misaligned to the lower left and the lower right

The visualization of this is:

WALL.........WALL
.........GATE
WALL ........WALL

I do have other mods, but none that directly modify walls or doors. I have no issues with other doors or walls, vanilla or modded.
Gideon  [author] 16 Jun @ 10:22am 
Hi Can't Play Jack,

Is your version number missing the last digit? There was no 3901 release, but there is a 39019 patch, so I will troubleshoot under the assumption you meant 39019, which is the current release version.

Using this release version, I'm able to align the gates and walls visually and have them behave as I would expect them to.

Are you able to provide any details on other mods you have installed? Do any of them modify walls, doors, or graphics rendering?

Please keep in mind that this version of the mod relies on vanilla objects, so if you have any mods that alter, for example, BuildingBase, DoorBase, or Building_MultiTileDoor, this could alter the way this mod behaves.
CantPlayJack 16 Jun @ 9:39am 
After testing, they are indeed still offset in all orientations. I have to build the gate behind the wall. This ends up looking like the corners of the walls are touching the corners of the gates, so offset by one whole square.
CantPlayJack 15 Jun @ 8:19pm 
I'm still having an issue with the gates not functioning despite being "connected" to walls. I'm using version 1.54104.1625.3901