Space Engineers

Space Engineers

213 ratings
Colossus - Black Hole
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Type: Mod
Mod category: Planet
Tags: NoScripts
File Size
Posted
Updated
95.752 MB
28 May @ 2:49am
26 Jun @ 5:52pm
5 Change Notes ( view )

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Colossus - Black Hole

Description
Colossus is a black hole featuring a large accretion disk, relativistic jets, and an enterable event horizon.

Details
• Recommended Size: Any
• Resources: None
• Gravity: 15000g

Additional Info
• Comes in two variants - one with relativistic jets and one without.
• Colossus V2, spawned seperately, features a larger event horizon interior.
Rendering Improved was used in the screenshots.
• The event horizon can be entered at your own peril.

Damage Effects
Colossus now has support for Chipstix213's Environmental Framework mod. To enable damage effects, simply add the environmental framework mod to your world.

How to use:
• Press Alt+F10, open the dropdown menu and select "Admin Tools".
• Enable "Creative Mode Tools".
• Open the spawn menu by pressing Shift+F10 then select "Planets" in the dropdown menu.
• Select desired planet, set its size and press "Spawn".
• Click to spawn the planet. Once finished, disable "Creative Mode Tools".

Disclaimer
Using this together with speed limit-removing mods may cause performance issues.
56 Comments
Chipstix213 27 Jul @ 11:46pm 
The interaction between planetary gravity will cause lag
Lord Skarra 27 Jul @ 11:23pm 
What happens, if planet is near said... black hole... :|
Galax 25 Jul @ 11:12pm 
hi, could you upload your black hole mods to mod.io too? can we use them on consoles?
Stoner 14 Jul @ 12:37pm 
How can I increase the gravity range, I have to fly very close to the black hole before my ship is affected. I have the black hole set to 120km already.
The_Silver_Nuke 13 Jul @ 10:43pm 
Well this is terrifying.
Delta 13 Jul @ 4:17pm 
Hello there! I was wondering, I have a problem when spawning the black hole, if it's over about 25-30km in diameter, the game crashes. Tried in a new empty world, same thing. Is it a me problem or am I missing something?
Ruby Wyvern 8 Jul @ 11:01am 
@Javader You're asking a way for "jets" to "stop moving". I don't think you understand the whole idea of having the version with jets... That is how they work, scientfically they always move around in some way, shape or form. So if you really want them to basically stop doing what their entire purpose is of existence, I suggest just using the jet-less version.
Javadar 6 Jul @ 2:26pm 
is there a way to stop the jets from moving around all the time?
TwinChops 6 Jul @ 1:08pm 
So wide does the gravaity well goes out to? And does the Jets do damage?
Chipstix213 30 Jun @ 12:34pm 
Did you check the uploader?