RimWorld

RimWorld

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[1.5] Custom Xenotype Exporter Tool
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Mod, 1.5
File Size
Posted
Updated
19.422 MB
25 May @ 1:01pm
15 Jun @ 2:32pm
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[1.5] Custom Xenotype Exporter Tool

Description
I decompiled the original mod's code, opened it in Visual Studio, and right-clicked errors until it compiled. I have little understanding of the way this code works and won't have any idea how to fix whatever bugs you may report in the comments. That said, this was functional when I tried it.

Original code by Gege. All credit to him. I will take this down whenever he asks.

I added two fixes: the original mod did not work when xenotypes had spaces in their names, and the game will skip genes that belong to other mods.
Find the original here: https://steamproxy.net/sharedfiles/filedetails/?id=3008208560
29 Comments
S. 11 Jul @ 8:58pm 
Alright author, I found what was causing the issue for me atleast. It was Expanded Biotech Style Genes, any gene from that doesn't let you export the xenotype to the folder for some reason it's very odd.
S. 3 Jul @ 2:12pm 
The only working thing other than creating the export folder is replacing an existing xenotype with a patch.
LoboOscuro 2 Jul @ 3:02pm 
no errors at all, that's the frustrating part. It either works when you click the button, or you click and...nothing happens. I'm sorry I can;t be more helpful in that.

Perhaps grabbing and using those genes yourself, you might see something I'm not.
Metalocif  [author] 2 Jul @ 2:58pm 
Okay, any error messages?
LoboOscuro 2 Jul @ 1:59pm 
Alright well I rummaged around and was able to get all my xenotypes exported, the issue is a few certain unassuming genes. 2 of which I know the mods they come from.
Fantasy Goblins (updated) none of the genes with 'goblin' in the name played nice.
Dwarfism from Stoneborn also had to be taken out, but other pawn size genes work.
I also had to remove 'elven ears' and 'white skin' but I don't know which mods those came from.
LoboOscuro 2 Jul @ 10:22am 
I'm having the same issue as FirePlox, sort of. I was able to export my first custom xenotype perfectly and could then use it with the faction control. But now I can;t export any others, it's like if you've done one, you can;t do anymore through that method?

Copying to the clipboard doesn;t work either?
FirePlox 29 Jun @ 3:59am 
Doesn't work still. Its like I cannot click the "export to local mods folder" button
FirePlox 29 Jun @ 3:20am 
Yes Im looking at the path you ' ve provided. Im going to try to do the unsub method.
Metalocif  [author] 29 Jun @ 3:17am 
Are you looking at the right filepath, "RimWorld\Mods\ExportedXenotypeStorageModFolder\1.5\Defs\XenotypeDefs"?

If so, try deleting the local mod, unsubscribing from this mod, and resubscribing once you ensured Steam cleared the files from your computer.

If that doesn't work, I'm out of ideas; fortunately, writing xenotypes in XML is just listing gene defNames surrounded by <li> tags, it's far from difficult.
FirePlox 29 Jun @ 3:13am 
The thing is I have the local mod enabled and when I click "Export to local mods folder" it does not create anything in that folder or subfolder "Xenotype Defs" as in 1.4 version it did that