Slay the Spire

Slay the Spire

32 ratings
ElanaInSpire
   
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File Size
Posted
Updated
47.958 MB
25 May @ 2:10am
7 Jun @ 1:00am
10 Change Notes ( view )

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ElanaInSpire

Description
Brief
This mod is for Elaina in Wondering Witch.
This mod contains:
· 75 new cards;
· 13 new relics;
· 3 new poitons;
· 2 new systems: diary and month;
· 2 new events and 4 new options for origin events.

Attention
Do not add other mods while playing this mod (except Together in Sipre).
Do not replace the initial relic at the beginning of games.

What's More
Tell me your advice in the comments section to make this mod better.
If you are interested in improving the English translation of this mod, please contact me in the comments section as well.
Other languages translation is welcomed if you want to help with that.
Popular Discussions View All (2)
10
4 Jun @ 2:11pm
Issue with New Option on Transmogrifier Event
Nomand
1
31 May @ 7:09am
Crash on Act 1 Boss Rewards
Lucky_Lunge
11 Comments
Asitis  [author] 2 Jun @ 11:43pm 
@一介凡人 好欸
NaNaN  [author] 2 Jun @ 11:29pm 
@alanek 2002 Sorry for that, I didn't trigger all of the character's end of turn functions. Now fixed.
alanek 2002 2 Jun @ 10:22am 
Even with just this mod active, a few things don't work out right.
Bottled Happiness never actually triggers; Had an issue where regen would never proc either at the end of turns, though for some reason plated armor would. (Though that was with other mods active.) Lost a couple of runs due to this T.T The cards seem interesting, but it's painful to keep trying new ones without knowing if any will work.
一介凡人 2 Jun @ 4:42am 
喜欢!
Asitis  [author] 1 Jun @ 9:47pm 
@Zu I'm glad that you can enjoy my mod. As for these kinks you mentioned, the problem with Magic Diffusion is fixed in the newest version, while the rest two problems acquire more time to solve, I will finish it in a few days. Thanks for your appreciation and suggests!
Asitis  [author] 31 May @ 7:23am 
@旅渚Lastcel 现在改了id,应该没问题了
旅渚Lastcel 31 May @ 12:29am 
跟另一个伊蕾娜mod撞id了,同时订阅的话好像mod列表里面只能看到一个
Zu 28 May @ 2:45pm 
Very cool core mechanic.
The diary itself and the ways in which you can interact with it are brilliantly designed. Useful keywords, reasonably distinguishable art, nifty card effects, mostly fair power level, a tricky learning curve but equally compelling.

A few kinks to iron out:

1) Magic Diffusion
Sometimes only 1 or no cards gained instant. Couldn't figure out why. Might be related to the seasons that you record when combat starts.
Also not a great feeling when it chooses statuses or cards with exhaust.

2) Bottled Happiness
I don't think a huge payoff like this can exist because some late-game enemies gain lots of strength. It practically shreds act 4 and the act 3 bosses by itself.

3) Starter Relic
Any reason why you shouldn't trade it? If trading breaks the diary or seasons, look into mods with similar mechanics that made them work without tying them to a relic.
Iccccc  [author] 26 May @ 7:21am 
@Alvis fixed.
Alvis 25 May @ 5:59pm 
A card identified as "Witch's cauldron" is missing a title and description.