RimWorld

RimWorld

152 Bewertungen
Recycle This (Continued)
2
2
2
   
Preis verleihen
Favorisieren
Favorisiert
Entfernen
Mod, 1.3, 1.4, 1.5
Dateigröße
Veröffentlicht
Aktualisiert
890.721 KB
24. Mai um 11:52
7. Juli um 11:45
3 Änderungshinweise (anzeigen)

Abonnieren zum Herunterladen
Recycle This (Continued)

In 1 Kollektion von Mlie
Mlie's resurrected mods
849 Inhalte
Beschreibung

Update of busted_bunnys mod https://steamproxy.net/sharedfiles/filedetails/?id=2567877605

- Added option to no show the extra gizmos on items



[dsc.gg]
[github.com]


Ever got tired of creating bills to smelt and destroy useless junk left from last cannibal raid? Not anymore. Just select all items you want to get rid of and pawns will do it.

This mod allows you to recycle and destroy weapons and apparel through order icons, without creating annoying bills. It uses all vanilla values to calculate refund (around 25% of recipe) and job speed to make almost identical to vanilla bills (Smelt or burn weapons/apparel).
Basically it adds 2 orders to menu and affected items:
  1. Destroy item - selected weapons or apparel will be destroyed on closest campfire or smelter (including modded ones).
  2. Recycle item - selected weapons or apparel will be either smelted or scrapped at the closest workbench yielding part of it's recipe resources back.
Post raid cleaning has never been this easy!

New job (can be seen with Fluffy's Work Tab) assosiated with added features exist in Crafting worktype right behind all vanilla jobs.

Troubleshooting

There are 2 ways items get recycled:
  1. For metal items, you must have a building that has "smelt weapons" bill and it must be either powered or fueled.
  2. Everything else, like clothes, stone or wooden weapons get scrapped on tailor benches or crafting spots.
In order to destroy things you need any building that has "burn apparel" bill (ex: campfire, cremator) and it also must be powered, fueled or whatever else workbench uses.

Unless these conditions are fully met - items won't get recycled or destroyed.

Bugs and suggestions
If you encounter any errors related to this mod or notice bugs, please post bug reports in bug reports section. Also feel free to post any suggestions in comments on how to make this mod better.

Compatibility
  • Should be compatible with any modded workbenches, as long as they have recipe to burn apparel (for campfires) and smelt weapons (for smelters).
  • Other mods that add recycle bills are compatible with this mod as well.

Credits:
Oken - he made these brand new icons for buttons.

Coding help, without these people mod would have never existed:
Jamaican Castle
Mehni
AUTOMATIC
PeteTimesSix


  • See if the the error persists if you just have this mod and its requirements active.
  • If not, try adding your other mods until it happens again.
  • Post your error-log using HugsLib or the standalone Uploader and command Ctrl+F12
  • For best support, please use the Discord-channel for error-reporting.
  • Do not report errors by making a discussion-thread, I get no notification of that.
  • If you have the solution for a problem, please post it to the GitHub repository.
  • Use RimSort[github.com] to sort your mods


76 Kommentare
TAWM Vor 16 Stunden 
This problem actually existed in version 1.4 and is not serious, maybe just add a “must be placed after HAR” condition to fix it?
TAWM Vor 16 Stunden 
Well, I've reported it on Discord, I don't normally use it much, so I'll post the log again here.
https://gist.github.com/HugsLibRecordKeeper/3d4b26924ca98a7176932cb14a0ddca8
Mlie  [Autor] 21. Aug. um 11:43 
@TAWM If you do not have time to find the issue in your game I doubt that someone else will
TAWM 21. Aug. um 10:45 
Machine Translation

I've read it and I'm sorry I don't have time to do this right now...

After testing with my friend, all HAR'pawns lose the option to implant a prosthesis when the “Recycle This (Continued)” mod is sequenced on top of the HAR.
Mlie  [Autor] 21. Aug. um 8:42 
@TAWM Please see the Reporting Issues section described above
TAWM 21. Aug. um 6:44 
Machine Translation
Here's a very scary and mind-boggling mistake .... This mod causes HAR'pawn to lose any surgery-related options...
I can't fathom why this is happening, do you have any clue?
There's no error log, and I don't know if it's caused by a conflict with any mod...
Reed_33 14. Aug. um 11:25 
поправка переработка работает если вручную указать её переработать, я не програмист но можно сделать так чтоб сразу установка задачи в швейной машине позволяла одежду перерабатывать согласно параметрам и без индивидуальной команды на переработку.
задача на уничтожение работает замечательно с переработкой больше проблем
Reed_33 14. Aug. um 10:58 
I talked about how it worked for me, where I have CE and many other mods, and so that people don’t spend a long time looking for why they don’t have anything when “recycling” clothes, and I noted that weapons are being recycled.
Mlie  [Autor] 14. Aug. um 10:47 
@Reed_33 Mod works as it should in my tests.
Reed_33 14. Aug. um 10:37 
переработка одежды не работает не как, оружие я правда смог переплавить. ошибок в логах нет;\