Kenshi
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Child Mod Overhaul
   
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1.348 MB
23 May @ 3:59pm
24 Jun @ 10:12pm
10 Change Notes ( view )

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Child Mod Overhaul

Description
The original Child Mod by Lawh is a great mod for immersion and roleplaying. But there are many elements that are missing, unbalanced, and/or unnecessary. This mod aims to address most of those issues while staying lore accurate and vanilla friendly.

What this mod does in summary:
- Added 2 other missing hive child subraces; the Soldier and the Prince.
- Added Deadhive/Fogmen and Southern Hive children.
- Rewritten the recruitment dialogue for homeless children.
- Rebalanced stats bonuses and penalties for all children.
- Added more child NPCs in different places.
- Removed Pablo and other non-vanilla stuff.

Check out the discussions tab to see full changelogs.

Load order:
1. (Anim patches)
2. Children.mod
3. Children Overhaul.mod
4. (Other Related Patches)

Notes:
- Requires Import.
- Story related contents are left intact.
- Possibly NOT compatible with UWE/Kaizo/etc. (Testing needed)
- This is NOT a standalone and requires the original mod.
- Let me know if you have any suggestions, bugs, and issues.

Cheers!
Popular Discussions View All (3)
4
21 Oct @ 3:28pm
PINNED: Suggestions
DaMagicBoy
0
24 May @ 4:05pm
PINNED: Bugs & Issues
DaMagicBoy
41 Comments
DrWoggle 22 Oct @ 1:57am 
OK, thank you.
DaMagicBoy  [author] 21 Oct @ 3:25pm 
DrWoggle - Sorry for the late response, I've been away from Kenshi modding for awhile. Yes, the Dust-Boys dialogue are intentional, I wanted to make children a bit more difficult to recruit in general. It was too easy before.

As for the cannibal child, they're basically just there for world-building, not exactly recruitable. And the lack of child for the endgame factions such as Reavers, Skeleton Bandits, etc. It simply 'cause (in my head canon) they already got killed, ran away, or the factions have no interest with child soldiers in the first place.

P.S. Fuli is not my creation, credit goes to Lawh for the original story content. I only add/rebalance stuff he made.
DrWoggle 13 Oct @ 5:27pm 
and another thing: in the original mod Dust-Boys had a talk-option so that they would join you. with this mod they just have the want-to-fight-dialouge, like some rare regular Dust-Bandits. is the join-me dialouge deleted or does it depend on reputation? (idk cus i just managed to go up to -1...)
DrWoggle 13 Oct @ 5:14pm 
i didn't come to meet cannibals with this playthrough yet. are cannibal kids recuitable? if not: wouldnt it be a nice adaption for some new story elements? you know? like: "Me p'rents 'bandond me 'cuz I only eat an'mal meat... Me no likes eatin' pe'ple..."
anyway: many (endgame) fractions still lack kids. good thing: drone kids are more common (0% ophrans in the original mod, very rare at slave markets, now it's better)
DrWoggle 11 Oct @ 2:18am 
thank you!
Btw: Fuli is really cool & worth more than the 700c he offers.
anyway, i like this mod. good job.
Pode 9 Oct @ 6:03pm 
He's the kid from Letter from a Swamper 2, check the Dancing Skeleton and buy that letter from the barman.
DrWoggle 9 Oct @ 12:43pm 
I found a boy fith 2 mechanical parts on him. he is called Fuli and is around with his bone dog in the hub. he asks for a letter. where do i get it?
.:Naraine:. UwU 6 Oct @ 1:10am 
@G0UD13 thanks for your information mate :stress:
G0UD13 29 Sep @ 9:38pm 
UWE user here. Just chiming in to let any other UWE users know after playing for a few hours, this patch does indeed seem to be working with UWE.
ṯj 11 Sep @ 3:05am 
nice im gonna put them in cages and sell them to perverts in the HN and UC