RimWorld

RimWorld

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Manure
   
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Mod, 1.3, 1.5
File Size
Posted
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368.217 KB
23 May @ 1:11pm
28 May @ 5:19pm
6 Change Notes ( view )

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Manure

In 1 collection by velcroboy333
Velcroboy's Mods
68 items
Description
Animals drop plops around The Rim
  • Animals will produce manure based on their size, filth rate, and whether they have eaten
  • Manure left in place will dry if it isn't too cold, wet, or rainy
  • Manure that completely decomposes on open terrain will slightly increase the fertility of that spot
  • Dried manure can also be collected and used for a fuel source
  • Or, wet manure can be used in composter bins to produce fertilizer
  • Additionally, manure can be used to produce chemfuel

Also includes patches/recipes for VGP Garden Tools and Fertile Fields.
23 Comments
Uriel Septim VII 7 Jul @ 12:50pm 
are you planning on making a manure dryer or kiln?
GeneralTso 2 Jul @ 1:55pm 
appreciate you man. any eta on this? no rush just curious, im not even playing rimworld at the moment just checking in on old comment notifications
velcroboy333  [author] 8 Jun @ 6:11pm 
Like I said below, plan is to limit frequency. Just need to find some time to do it.
GeneralTso 8 Jun @ 4:32pm 
probably easiest on the old cpu if you just make them drop less, that way theres fewer things to calculate
velcroboy333  [author] 2 Jun @ 11:05am 
I will likely balance that better in the next update. Something closer to only spawning manure 3 or less times in a day. Granted, the amount of manure will still be dependent on the same factors. Either way, this will cut down on the amount. I could also speed up the rate of decomp a bit too, if that's part of the accumulation issue.
Plump 1 Jun @ 8:41pm 
Any way to control the amount of poo animals make? My map after a year had 10,000+ plops scattered around from wild animals. Half the map tiles had manure on them.
velcroboy333  [author] 28 May @ 5:20pm 
For now I've set manure to spawn unallowed. I will probably set it to be allowed if within a pen or Home Area later when I have more time.
GeneralTso 26 May @ 5:52pm 
colossalfossil: so i can't find it but i swear i saw one for something like that while browsing last night but i was half asleep so who knows.

also velcroboy, i have to reiterate the sentiment of memetic, i also had to uninstall this mod because i set hauling to 1 priority, so having a configurable toggle for allowing/disallowing poop upon dropping from the animal would be nice, especially if you could include the option to differentiate between wild animals and tame ones. that way my pawns could safely collect our llama and horse poop while by default ignoring all the poop from say the wild carnivorous dinosaurs that plauged my last game. really hoping to see some of these changes so i can use this mod, always thought it was wierd we couldn't collect and burn dung or make fertilizer with it.
GeneralTso 26 May @ 5:48pm 
there is a mod for custom zone presets hang on a second ill dig for it and link you
ColossalFossil 26 May @ 11:39am 
Hi there. I also would like to see a config setting to auto-forbid option may be helpful. On Medium-Large or larger maps, it means my pawns want to haul manure 100% of the time. Does anyone know of a mod that has a allow-haul zone? A zone where only unforbidden items inside of the allow-haul zone would be hauled? That could be a work around if something like that exists.