Steam telepítése
belépés
|
nyelv
简体中文 (egyszerűsített kínai)
繁體中文 (hagyományos kínai)
日本語 (japán)
한국어 (koreai)
ไทย (thai)
Български (bolgár)
Čeština (cseh)
Dansk (dán)
Deutsch (német)
English (angol)
Español - España (spanyolországi spanyol)
Español - Latinoamérica (latin-amerikai spanyol)
Ελληνικά (görög)
Français (francia)
Italiano (olasz)
Bahasa Indonesia (indonéz)
Nederlands (holland)
Norsk (norvég)
Polski (lengyel)
Português (portugáliai portugál)
Português - Brasil (brazíliai portugál)
Română (román)
Русский (orosz)
Suomi (finn)
Svenska (svéd)
Türkçe (török)
Tiếng Việt (vietnámi)
Українська (ukrán)
Fordítási probléma jelentése
Welded doors may slow bosses down a little bit, but not by much. I believe in most cases they can break down doors in one hit. I can't control where the second boss spawns, but the first one has been moved a distance away.
Glad that map I recommended helped.
Only issue I came across now is two boss cutscenes playing back to back on the boss wave start and I get attacked and damaged by the first boss while the cutscene for the second place one plays. I don't even know if you can do anything about that aside from maybe spawn the boss far away enough that it can't sprint to you? Do welded doors slow down bosses?
Only thing stopping the map from being close to perfect if you ask me.
Thank you
I played a map called "Light Slasher" that edits all spawns to Slashers and Scrakes and I believe that map is whitelisted for exp earning. Maybe look at that map or see if you can get a hold of that author?
Thank you for letting me know!