Killing Floor 2

Killing Floor 2

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Poundosseum
   
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Maps and Mods: Maps, Survival
File Size
Posted
Updated
26.887 MB
22 May @ 10:15pm
22 Jul @ 10:34pm
4 Change Notes ( view )

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Poundosseum

Description
WARNING : Not for the faint of heart. Consider playing a difficulty below whatever you are used to.

Ever wanted more fleshpounds? No? Ohh... Uhmm.. Well, they're here. And they're ready to pound players into the sand.

UPDATE :
-Spawn system overhauled.
-Lighting tweaked.
-New Decorations and Sounds added.
-Additional Ammo boxes added.
-Added free Armor spawns with a 2 minute respawn time each.
-Players now keep XP and Rewards earned ingame.
-Difficulty slightly increased.

UPDATE 2:
-Spawns are now spread more evenly across the map.
-Players no longer take damage during second Boss spawn cinematic, unless they are standing in front of the Boss's gate opposite the trader.

NOTE: Custom spawns only work in Survival mode.
The spawn rework is based off of Spychopat's KF-LightSlasher map. Check it out!
https://steamproxy.net/sharedfiles/filedetails/?id=1644632571&searchtext=light+slasher
8 Comments
Disenchanted 23 Jul @ 2:41pm 
Problem seems to be fixed. Beautiful. I think the map is pretty much perfect now.
D1MMR  [author] 23 Jul @ 12:33am 
Glad you've enjoyed it!

Welded doors may slow bosses down a little bit, but not by much. I believe in most cases they can break down doors in one hit. I can't control where the second boss spawns, but the first one has been moved a distance away.
Disenchanted 22 Jul @ 6:04pm 
Finally got around to trying the updated version and HELL YEA I LOVE IT AND I GET EXP NOW!

Glad that map I recommended helped.

Only issue I came across now is two boss cutscenes playing back to back on the boss wave start and I get attacked and damaged by the first boss while the cutscene for the second place one plays. I don't even know if you can do anything about that aside from maybe spawn the boss far away enough that it can't sprint to you? Do welded doors slow down bosses?
Only thing stopping the map from being close to perfect if you ask me.
D1MMR  [author] 19 Jul @ 8:46am 
Awesome recommendation, and very helpful!
Thank you
Disenchanted 16 Jul @ 5:55pm 
Awesome, looking forward to it. I figured it was related to the spawn changes.

I played a map called "Light Slasher" that edits all spawns to Slashers and Scrakes and I believe that map is whitelisted for exp earning. Maybe look at that map or see if you can get a hold of that author?
D1MMR  [author] 12 Jul @ 10:37pm 
@Disenchanted Oh shoot. You're right! I just tried myself and had the same issues with both XP and Weekly Rewards. This map has events that spawn extra fleshpounds, and in Survival mode, extra Bosses. I suspect the game treats these spawn events the same as if cheats were enabled, and thus does not grant xp or rewards. I hope to resolve this issue by normalizing spawns along with some other tweaks and changes in a coming update, but it may take some time.
Thank you for letting me know!
Disenchanted 12 Jul @ 7:51pm 
Fun map but I think it's greylisted? Every time I play this map I don't get to keep any exp I earn from that run. I also beat the weekly mutator on it and didn't get the reward but in the same session I got the weekly rewards from playing on another map.