Sid Meier's Civilization VI

Sid Meier's Civilization VI

Not enough ratings
The Futanari Civilization
   
Award
Favorite
Favorited
Unfavorite
Type: Mod
File Size
Posted
Updated
93.511 MB
22 May @ 6:34pm
22 May @ 7:22pm
2 Change Notes ( view )
You need DLC to use this item.

Subscribe to download
The Futanari Civilization

Description
The Futanari civ is born from a simple question. What if hermaphrodites really existed in ancient times? What kind of civilization would they build? Would they even be able to survive? Answering this question required first defining what a hermaphrodite even is for the sake of our experiment. Then coming up with a biology that is both believable, and gives them the best chance of survival. Third is to decide the where and when of such a civilization. Finally, coming up with abilities that are both simple, yet representative of all the former work.

Note: Though the civilopedia does contain graphic but entirely scientific descriptions of their biology this is NOT a NSFW mod. I repeat, this is not a fetish/nsfw mod. It is a serious take on something a lot of people can't even talk about with a straight face. I apologize if that is difficult for you or were expecting something different.

Also YES I know the artwork doesn't make sense. This civ is actually the playground in which I learned how to mod. It started its life as a modification of Gedemo's Amazon civ, then got ported over to the MCMaster template, and then refined down into the current mod.

Lastly I did not keep track of all the different DLC/mods I may have used in making this. I listed what I remember as requirements. If you have any issues let me know.

Now then, on to the good stuff.

Civilization: Futanari

Leader: Ren Yakumo
Ability: Starts the game with Sailing and Shipbuilding. Naval Melee units gain Coastal Raiding and can heal in neutral waters. Defeating enemy units causes nearby cities to lose 30 Loyalty.

Civilization: Futanari
Ability: +1 Identity Pressure per Population and an additional +1 id Pressure per Population when in a Golden Age. Any foreign city that leaves its civilization due to loss of Loyalty and is receiving the most Loyalty pressure from the Futanari instantly joins their empire, instead of becoming a Free City.

Unique Infrastructure:

Shiromura: Improvement unique to the Futanari. Functions as a Fort. Provides +1 Housing and +1 Production. Gains +1 Food per adjacent Bonus resource and +1 Culture per adjacent Luxury resource. Additional Food, Culture and Housing as you progress through the Civic Tree. Provides Tourism after unlocking Flight.

Unique Units:

Naka Kihei: Futanari unique Knight available with the Military Tactics technology. Cheaper and requires Horses instead of Iron. +10 Combat Strength when Attacking. -5 Combat Strength when defending.

Futanari Turtle Ship: Futanari unique Ironclad. Available earlier, cheaper to produce/maintain and requires Niter instead of Coal. -1 Movement unless starting its turn in shallow waters.
6 Comments
KaneTheBoom 22 Aug @ 12:33am 
anyone know if this mod works without the unique units attachment or if it's actually a dependancy
Raiko 18 Aug @ 7:36am 
:beeped:
wtf
Comrade Noot  [author] 23 May @ 2:30pm 
Ah yes I never really needed to figure out how to change it. I may fix it later when I got some time.
Armchair Architect 23 May @ 1:45am 
I had an issue where it didn't appear the mod had installed, however that's because the mod description shows up as "MC_Master_Template" and I didn't realize that's this mod. It works great other than that minor text bug. Thank you very much for this mod ^.^
飞花白 22 May @ 7:28pm 
我趣,是扶她!