Hearts of Iron IV

Hearts of Iron IV

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Nuclear Power
   
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1.670 MB
21 May @ 2:41pm
27 May @ 5:36pm
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Nuclear Power

Description
This mod adds a new Tech Tree which is very overpowered and is meant to be used more for fun and not overly serious. I am not sure if the ai can research the Technologies but if they can it will be after they research everything else.

This mod is meant to be more of a endgame goal, when things seem impossible. My plans are much bigger than this but for now this is what I will upload. If you see any issues, bugs or whatever please let me know. The next update will be coming soon.

#2nd Update : Added a few more focuses and fixed many issues.
#2.1 Update : Fixed being unable to make nukes

Hope this mod will make your day.
11 Comments
Flare 8 Jun @ 7:09am 
I really like this mod! but is there a way you could make it compatible with Rt56?
Melkor  [author] 7 Jun @ 10:36am 
Also other mods might be the problem as well but you might have just done something wrong, sometimes Paratroopers dont drop instantly for me aswell, it might be that you have not enough Transport planes to carry all of your Paratroopers, try doing it again.
Melkor  [author] 7 Jun @ 10:35am 
I played around with the mod too and it was fine for me.. maybe you did something wrong because I changed nothing about the Airforce.
defenseccm5 6 Jun @ 3:34pm 
Just got the mod and was playing around with it, I did find a bug however. I had full air superiority but even with that, my air invasion would not work. (It was all ready, but the air invasion would not be executed).
Overall, Just fro playing with this mod a little, it does seem like the air side of it is a bit buggy.
Melkor  [author] 2 Jun @ 10:12pm 
Yes I think so. BUT, if it does work the technology tabs would be on top of each other.
kcrelco 2 Jun @ 8:04pm 
can this possibly be compatible with ultimate Tech Tree
Melkor  [author] 29 May @ 1:38am 
Yes it can be added mid save as this mod only adds new Technologies and doesn't change anything about the world. And "Also is it compatible with Overhaul mods?" Deppends on which Overhaul mods you're talking about. Because for example the creators of the famous game of thrones mod seems to not change anything about technologies, but when you try to add a technology mod to it it crashes, which means they propably did try to do something with Technologies.

In conclusion if the mod doesn't add new Technology tabs like my mod does it should be compatible, if it isn't it means that the creator of said mod has tried to mod Technologies but failed.
Aphextwin432 28 May @ 1:27pm 
Can this be added mid save? Also is it compatible with Overhaul mods?
Melkor  [author] 28 May @ 4:41am 
Also just for your information, the "Nukes" are produced with missile launchers, which is why the Technology you unlock before you unlock any Nuke gives you the ability to build missile launcher buildings bla bla. Just in case if you don't actually have it researched yet.
Melkor  [author] 27 May @ 5:34pm 
Alright I fixed it