Stormworks: Build and Rescue

Stormworks: Build and Rescue

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Coastal Tug Boat Dawn Chaser
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Tags: v1.11.1
File Size
Posted
Updated
3.106 MB
20 May @ 4:56am
24 May @ 11:52pm
4 Change Notes ( view )

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Coastal Tug Boat Dawn Chaser

Description
Coastal Tug Dawn Chaser Conventional Drive Tugboat

The Dawn Chaser is a small coastal tugboat, ideal for your general purpose tugging needs. From heavy towing or pushing barges, to delicately nudging huge cruise ships into harbour, it has the power and the winch gear and rigging to accomplish any tugging duties you can throw at it.

Details:
  • Beam: 7.25m / 23.78ft
  • Length: 22.75m / 74.64ft
  • Draft: 3m / 9.74ft
  • Displacement: 25.47 tonne / 28.08 ton
  • Fuel Capacity 25000L / 6600gal
  • Max Speed: 60kph / 32 knots
  • Economic Cruise: 22kph / 12knots
  • Range: 350km / 188 nautical miles / 218 miles
  • Power Plants: 2x Paton-Skerry V16 heavy marine turbo diesels @ 1850kW / 2500HP each

Features:
  • Single bow and double tow winches with comprehensive rigging capabilities
  • Powerful firefighting water cannon (remote or direct control)
  • Large searchlight, controlled at helm
  • Chart plotting auto pilot
  • Marine radar, 16km range
  • 4 Separate single berths
  • Well appointed galley
  • Large pantry (empty)

Instructions:

The tug was built with game functionality in mind, rather than realism. All the systems are either automatic or very simple.
  • Engine Startup: Turn engines on with the switches to the right of the helm, or with the control panels on the engines in the engine room.
  • Generator: The generator starts automatically on spawn, but can be shut off and/or started on the overhead panel at the left of the helm, or the panel on the generator in the engine room.
  • Forward/Reverse: W/S on the helm, or moving either throttle on the right of the helm will operate the throttle for both engines, the throttles will remain thus synchronised unless the disable synchronisation switch next to the throttles at the helm is activated.
    NOTE: The indicators in front of the throttles show the forward/neutral/reverse state of the engines. Flashing blue indicates engine is in neutral.
    NOTE: There is an amount of differential thrust automatically activated to assist zero/low speed maneuvering.
  • Steering: A/D on the helm.

This tug was my first true labour of love, the first creation I decided to get serious about building with after seeing so many master level creations on the WS. I know there's more I could have done to get it looking nice but I was starting to get physics shapes warnings, so I had to stop short of my final decorating goal. It's been a great project to learn how to apply XML editing and use a few other tricks here and there. Hopefully people enjoy playing with my creation!


Credits:
  • So many creators that have inspired me and who I have stolen ideas from, too many to list, but if you see something of yours on this thing and I haven't changed it enough or you'd just like credit, then please let me know!
  • Kahrstrom: So much stuff. Deco packs and multiple Lua screens
  • YYsGKD: Auto Heater
  • Hendrik: Chart plotting auto pilot
  • igorF73: Multiple Lua screens
  • Uran Wind: ECU
  • krimwand: Multiple Lua screens
  • Grumpy Old Man: Engine cooling loop
  • Sideral Lemon: Multiple Lua screens
  • Zizo: Multiple Lua screens
  • SukkaPlays for the huge ship in the photo

Please let me know if I missed any credits!
36 Comments
Exit  [author] 26 May @ 11:48pm 
That's an issue with the game unfortunately. The sound design is... not awesome haha
Killer Bunny 26 May @ 11:46pm 
Nice boat but very noisy
Exit  [author] 25 May @ 3:58pm 
Sure, I'll add a switch in the engine room somewhere when I'm playing again :steamthumbsup:
jsk_2002 25 May @ 12:38pm 
I think maybe its a physics thing, I tried again on higher physics and so far so good. However maybe you could include a manual switch for the pumps?
Exit  [author] 25 May @ 2:14am 
My advice is that if you are getting water downstairs it is because the galley level isn't sealed, this is because I couldn't seal the wheelhouse and I couldn't work in a door between the wheelhouse and the lower level. That's why there are doors at the top of the stairs down into the hull, which I strongly recommend that you keep shut at all times so a wave doesn't flood the bottom level.
Exit  [author] 24 May @ 11:27pm 
@jsk_2002 I just checked, the bilge pumps definitely work
jsk_2002 24 May @ 3:17pm 
Fantastic ship! I sailed it up to the Arctic, but 2/3 is clear the ship is taking in water, most of the under water level is now flooded. Can you please look into it/install some pumps?
Exit  [author] 23 May @ 4:41pm 
@Ka-Chow oh yeah haha you're right
Jerome Penguine 23 May @ 11:43am 
its rain
Exit  [author] 22 May @ 6:51pm 
@Dmndsteve I have no idea, I even had all AI turned off... Spooky