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RimWorld

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ArchoFarm
   
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Mod, 1.5
File Size
Posted
Updated
201.409 KB
17 May @ 10:19am
7 Jun @ 12:57pm
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ArchoFarm

Description
There is nothing that makes me save scum faster than raiders breaching their way into my animal pen and setting them all free and/or setting them all on fire. I suppose I could prevent this with more intelligent base design or – Randy forbid – actual combat tactics that aren’t just “stand there and wait for the enemy to get in range.”

Or I could just continue my quest to mod away everything I don’t like managing.

The ArchoFarms are an ancient archotech’s replacement for flesh and blood animals. These highly advanced machines are fueled by electricity and hay, producing the equivalent product of one of their respective animal after some processing time passes.

Features

Adds farms for milk, eggs, alpaca wool, and sheep wool. Each farm is designed to replace one animal.

Only obtainable via quest rewards.

Balance

Modeled after the infinite chemfuel generator, so it's cost, power consumption, and availability will match that.

The fuel consumption and amount produced per interval was calculated off a single animal's nutrition and production.

Compatibility

This mod can be added to existing saves.

This mod can be removed from existing saves - just make sure you destroy all farms first.

This is a purely XML mod.

Issues

If there's an issue just follow standard bug reporting procedures. Send me a log and a description of what was going on when the error happened. Ex: did the farm catch on fire right as it produced some eggs?

The more information you can give me, the more likely I'll be able to figure out how to recreate it and fix it. If I can't do that... then you're stuck with the bug, sorry. Help me help you.

Future Plans

None currently. I would prefer to keep this mod lightweight rather than try to cover every wool in the game. Additionally, I only want to replace items that can only be obtained through ranching - since meat and leathers can be obtained with hunting, I don't intend to make farms for them.
7 Comments
Philadelphus 1 Jun @ 9:25pm 
Found a possible bug, I got an archo milk farm and the description seems to be the one for the inifinite chemfuel reactor, since it says it creates chemfuel. Just FYI. I love the idea behind this mod.
Blutdrachen 22 May @ 6:07pm 
This add meat and leather as well? If you can make an egg why not.
The last Eternal 20 May @ 5:19pm 
Lmao, this mod actually makes sense
Kokorocodon 19 May @ 7:49am 
also funny how, lore wise, this makes sense
Quadraxis 17 May @ 1:09pm 
I like the Design, matches Vanilla Textures pretty well.
ketty 17 May @ 12:50pm 
ooo great idea, even just to help TPS or supplement textiles. thanks OP
whatnow 17 May @ 11:25am 
Deserves a thumbs up just for the description