Barotrauma

Barotrauma

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The Great Attractor
   
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484.272 KB
16 May @ 6:27am
16 May @ 8:45am
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The Great Attractor

Description
t’s my first sub so go easy on me

The Great Attractor

Lore


General information

• Type: Attack Tier 3
• Price: 60000mk
• Size: 67*20m
• Gargo: 40
• Crew: 8-12
• Decent velocity: 17.2km/h // -18.5km/h
• Velocity: 30km/h


Features

• Support/Kamikaze drone
• 2 Attack-Speeders
• Fixfoam detonation system (across the outer hulls)
• Fire supression system (Reactor/Junctionbox/Planterroom)
• Lasershild airlock + smart airlock
• Auto-reactor, auto-shutdown
• Secure armoury/captairoom per button press
• Big alien lasergun/ sitchable double-chaingun/ Flak barrage (5 burst/10s cooldown)
• Legendary custom items
• Intruder display in command room
• Rough incoming monster detector in gunnery room
• Item transport system
• Auto-dischargecoil

Speacial room
• Prison
• Pet room + Domesticated Mudraptor infestation in ballast
• Church (former husk church, now church of the 6 eyes)


Gameplay

• This sub is to strong for Vanilla, this is why i would recomment playing on the highest difficulty with the mods: Lua-for-Barotrauma, Barotraumatic, Barotraumatic- creaturepack, Dynamiceuropa, Improved Husks + husk mod missions, Europa war

• I would not recomment starting with this sub because everything is on masterclass and by the time you can by it everything should be already on masterclass

• Many things are locked behind custom Id-cards (anti griefer system), so the captain needs to give the cards to trusted people, they are in the 3 secure lockers in the Commandroom (if someone dies dont forget to pick them up)

• The Legendary custom items are behind the picture in the commandroom, you need to decide if you want to use them or just throw them away because they are broken

• Nearly everthing is locked, exept one junctionbox (it is for the musicbox in dynamiceuropa). If that is not your thing this sub is not for you or you need to unlock everything in the sub-editor

• Give the command „ignore this“ on the middle button in the smart airlock, the bots dont know how it works, they will spam it over and over again not realising the water needs to drain





Things i straight up stole or get inspired by incase you want to make your own sub but dont know how

• General look oft things (can really recomment the subs from this guy for new players, the Iron-Guard was for a long time my favoriet sub): https://steamproxy.net/id/STALKERw40k/myworkshopfiles/?appid=602960

• Technical stuff (this thing basically teached me how to wire): https://steamproxy.net/sharedfiles/filedetails/?id=2987005010

• Speeder (i just changed the look): https://steamproxy.net/sharedfiles/filedetails/?id=3014307661

• Drones (again just changed the look): https://steamproxy.net/sharedfiles/filedetails/?id=2829038684

• Alien Lasergun (here i just straight up copy paste it, can really recomment the ship as startership is fun): https://steamproxy.net/sharedfiles/filedetails/?id=2948086632
Popular Discussions View All (1)
0
30 May @ 11:40am
Support drone not stabilizing
Neutral Lion
12 Comments
Neutral Lion 30 May @ 11:44am 
@Schülein I'm curious do you host any public campaigns that I can join, I believe it could be a lot of fun playing with a bigger crew :D
Schülein  [author] 26 May @ 4:09am 
@neutral Lion well if it works it works just sad that you cant enjoy the mudraptor infestation, because i cant really help you here, i cant reproduce the problem i bought it mid single player campaign, mid multiplayer campaign, started a multiplayer camp no problem and than i did it all over again with all mods deactivated still no problem i dont know whats happening if someone else has this problem pls tell me
Neutral Lion 25 May @ 12:35am 
@Schülein Okay quick update, while looking through the editor, I have perhaps identified the problem, it seems like when I remove the spawning component of the passive mudraptor, I am able to gain missions again at outposts, perhaps some mods are needed, if you want to have the mudraptor spawn while having missions.
Neutral Lion 25 May @ 12:24am 
@Schülein I have now even tried buying it, but it doesn't want to switch, but now the missions are gone in that campaign, is there someway that I can show you?
Neutral Lion 25 May @ 12:21am 
@Schülein Thanks for testing and response, I've never used barotraumatic or dynamic europa, but I use a immersive ammo box mod, so I removed that, but still no missions, while any other sub that I try to start with has missions, it's so strange.
Schülein  [author] 24 May @ 11:35am 
@Neutral Lion I tested it now multiple times the sub isn't the problem do u use mods? if you use barotraumatic and dynamic europa i think one of them got an update that not all stations have missions now
Neutral Lion 24 May @ 7:44am 
I like where you got your inspiration for the submarine, those are definitely some of my favorite sub creators.
You have done a fantastic job putting everything together, but I seems to be having a problem, when I try to start a campaign in multiplayer, after it has loaded, and I go to see if I can get a mission no one is giving missions at the outpost, do anyone else have the same problem?
Hapcube 22 May @ 8:12pm 
Really cool sub :selike:
Stirling 22 May @ 7:42am 
Bro's first sub looks like it comes out of evangelion. Excellent work
Schülein  [author] 21 May @ 1:39pm