Rocket League

Rocket League

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Team Deathmatch
   
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File Size
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11.975 MB
11 May @ 5:05pm
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Team Deathmatch

Description
Welcome to Team Deathmatch in Rocket League! Where we turn Rocket League into a Third Person Shooter! Fight to the death and be the first to reach the total kill amount!

Map Expansion Plugin [bakkesplugins.com] is required for this map! ID is '294'

How to Setup:
The setup of this map is a little different from others. Included is a map called 'SharkTDM_Base' which holds all the code. The map is instructed to load 'Labs_Underpass_P.upk'. In order for this map to work properly, you must replace any custom map of your choosing and replace 'Labs_Underpass_P.upk' in your game files. The map you choose must have minimal code so it doesn't interfere with the TDM code. You can check the video above which shows you how to replace 'Labs_Utopia_P.upk', the process is the exact same. Once it's replaced, you can load 'SharkTDM_Base' and it will load Team Deathmatch on top of the map of your choosing

You can use a version of Battle Creek made specifically for TDM here.

Gameplay:
When spawning in, the host has the option of changing map settings. By default, it's first to 50 kills with 5 hits per kill. Your boost is your ammo count. Everytime you boost, you will fire. The crosshair will show you where you're aiming and is dynamic with any environment. You cannot shoot through walls. The yellow beam will activate to indicate a player is firing.

Mutators:
Boost: Recharge (Fast)
Time: 10 minutes
Respawn Time: 1 second


Epic Games Download [drive.google.com]


GLHF!