Hearts of Iron IV

Hearts of Iron IV

420 ratings
REAL CASUALTIES
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File Size
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Updated
555.627 KB
11 May @ 5:07am
13 May @ 2:09pm
3 Change Notes ( view )

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REAL CASUALTIES

Description
Have you ever wondered what a REAL WAR OF ATTRITION is?
With this mod you will plunge into harsh reality, where the life of every soldier counts, and the losses of people at the front are reflected in the rear. Each combat loss will be counted as the death of a resident of the region, which will make it possible to play out scenarios of disastrous world wars or destroy countries not only by the threat of losing resources, but also the population. You will have to monitor the accuracy of your actions and save fighters, otherwise, at one point, you may not have any left
How does the mod work?
Each casualty is counted as the death of a resident of one of the regions. Death of 1000 soldiers = death of +-400 citizens from all over the country.Author discord: @ept_sadowski

First big update released!
Changes
  • 1000 casualties now equal to +- 400 deaths in states
  • Added some random via floating point variables limits
  • Amount of deaths in states now counted proportionally, so small states won't be depopulated
  • Casualties counted on_weekly instead of on_daily (because of proportional calculations)
290 Comments
Rogue_Falcon 8 hours ago 
Now with resource wars running with Rise of Nations 1900 start, the world starts with a global food shortage with mass famine and death. China during the Boxer even ends up with some 3-6k pop loss per day. Makes holding your food supply a consequential choice, hold the factories or the farms.
жду версию с 1:1 потерями.
Seele 18 hours ago 
Please do publish a one to one version
MOSS_YT1985 20 hours ago 
if you build up a sizeable army and build level 10 forts in every Provence you could theoretically kill and entire country :secretweapon_hoi:
kova  [author] 23 hours ago 
Yes, of course. If you want i can publish 1:1 version
Rogue_Falcon 21 May @ 6:04pm 
I love the concept. Only questions is can it be modified for a 1:1 scale optional setting?
logic 21 May @ 5:22pm 
@Triassic theoretically it should work since this mod does not use extremely sophisticated scripts. But there is a limit to everything
karn7563 21 May @ 5:12pm 
Love this mod
WassiBnr1 21 May @ 12:27pm 
Is this mod works with other mods like iron curtain atomic bombs decrease after explosion ?
Triassic 21 May @ 5:52am 
I just want to try it with a mod where every province has a city