Hearts of Iron IV

Hearts of Iron IV

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Automatic City and State Name Changer Optimized
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5.088 MB
2024년 5월 11일 오전 12시 32분
2024년 8월 22일 오후 1시 53분
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Automatic City and State Name Changer Optimized

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I rewrote the code for Automatic City and State Name Changer Reborn to be less laggy, also it is now based on state control instead of just ownership so you don't have to wait until wars are over to get new names and some puppets can get their overlords state names too

Credits (these aren't required, only this mod is needed)
Automatic City and State Name Changer Reborn
Automatic City and State Name Changer
인기 토론 모두 보기(1)
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2024년 7월 21일 오후 12시 57분
고정됨: Suggestions
Jingo Spunk
댓글 38
d.jol1 2024년 8월 18일 오전 10시 49분 
danzig in dutch is danswijk
donald.grape 2024년 8월 14일 오전 6시 12분 
Could you make an option to change Stalin-related names if another communist leader comes to power? Or when Soviet Russia is your puppet? Oh, and Stalinabad as capital of Tajikistan still exists.
Areon 2024년 8월 12일 오전 4시 50분 
awesome mod, but some of the czech names are wrong, for example východní sudetsko should be východní sudety and champagne changes to šampaňské víno, which means champagne wine :D.
Jingo Spunk  [작성자] 2024년 7월 20일 오후 4시 14분 
@donald.grape The Frunze/Bishkek thing is an oversight, I fixed it in this update. I confused Kalinin with a different city in russia, I changed it to Tver when not communist. I have a pinned discussion called suggestions if you find any other oversights or want to give input.
donald.grape 2024년 7월 20일 오후 3시 34분 
You should change Frunze to Bishkek when part of bigger Russia. When Kyrgyz is independent it's Bishkek, but when it's part of a bigger territory like Russia, its name stays Frunze. Frunze was a Soviet general and has no business to have a city there, just rename it Bishkek for every ideology except communism. Also, why is Kalinin called "Podlipki" when not communist. I believe its original name is Tver.
Jingo Spunk  [작성자] 2024년 7월 20일 오후 12시 57분 
@LunThick Oh I see what the problem is, Belgium doesn't actually have it's own unique names so it just uses the names of whatever country controlled it last. In my local mod version I set it so it will use english names as a fallback if a country doesn't have it's own unique names but I forgot I hadn't pushed this update yet.
LunThick 2024년 7월 20일 오후 12시 38분 
Jingo Spunk  [작성자] 2024년 7월 20일 오후 12시 31분 
@LunThick It works fine for me, how are you releasing the countries? I have it set so that if a country is a reichskommisariat, integrated puppet, or collaboration government they will get their overlords name.
LunThick 2024년 7월 20일 오전 11시 59분 
For example as germany take belgium and release it, it does not revert back to the old name.
Jingo Spunk  [작성자] 2024년 7월 20일 오전 11시 43분 
@LunThick did you release yourself as a puppet? Some types of puppets will get their overlord's names