Garry's Mod

Garry's Mod

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Dynamic Interactions
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Content Type: Addon
Addon Type: Effects
Addon Tags: Fun, Movie, Scenic
File Size
Posted
Updated
40.926 MB
8 May @ 10:00am
12 Jun @ 12:45pm
28 Change Notes ( view )

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Dynamic Interactions

In 2 collections by Limakenori
Limakenori's addons and what they require
55 items
EZmod
26 items
Description
Hello there! Welcome to Dynamic Interactions addon

Dynamic interactions allow NPCs to kill(or just push) enemies with more action way using specific animations.
This addon adds dynamic interactions from Half-life 2: Episode 2 and Entropy : Zero 2

Enable Keep corpses for this addon to work properly!
More About Each Dynamic Interaction from this addon:
Check discussion with the same name

Features:
2 types of QTE
Settings
Thirdperson
35 Dynamic interactions with cool animations, sound and particle effects
In setting you can add custom SNPCs to make them do DI aswell!(But their bones should match some models)
NPCs can check for enemies before doing DI(should be enabled in settings)
Shooting DI actually affects NPC's ammo in magazine(or clip)
A bit changed vortigaunt's behavior, so it stop running away all the time
If attacker removed, then victim will be free
Support for players
I don't know what to add here, just check videos and gifs

If this addon doesn't work:
1. Set Chance setting to 1
2. Discrese Cooldown
3. Make sure both attacker and victim matches conditions from More About Each Dynamic Interaction discussion.
4. Make sure attacker is facing victim(and most of the time victim should face attacker aswell)
5. Make sure victim's health less than number of the Minimum Health For DI setting
6. Make sure both victim and attacker are on ground.
7. Make sure attacker doesn't play some specific anims(Antlion can't do DI when flipped, Hunters can't do DI when charging or range attacking, Vortigaunts can't do DI when range attacking or dispelling)
8. Also some of DI require specific distance from victim and attacker, so victim shouldn't be too close or too far from attacker.
9. Make sure attacker's NPC class is supported. This addon doesn't work on custom SNPCs, unless you'll add them using settings.
10. Make sure victim has all respectful bodygroups and bones( DI doesn't work on zombies without headcrabs, etc )
11. Make sure attacker and victim are on the same floor(like dynamic interactions won't work on stairs or when victim standing on a box and attacker don't)

Settings:
Tool Panel >> Options >> Limakenori >> Dynamic Interactions

Enjoy!

Credits:
Valve - Most of assets
Entropy : Zero 2 Team - EZ2 DI
Citizen⁵ - Improved Choreography DI
WiseGuy - BM-styled Zombie DI
C0Mb0STR3Kx20 and Limakenori(me) - coding, models edits.

Tags: DI NPC Weapon melee close fight combat alyx zombie fatality fatalities bsmod brutal uppercut battle fight Gordon entropy ezt ez2 limakenori xengrenade weapon ar2 proto xenians expanded beneathacle water NPC HL half life BMS Mesa main character
Popular Discussions View All (7)
190
18 Aug @ 12:50pm
PINNED: Suggestions
Limakenori
154
18 Aug @ 6:17pm
PINNED: Bug Reports
Limakenori
10
7 Jul @ 10:09am
how to mount ez2/1
sillyness111 #FIXTF2
853 Comments
Limakenori  [author] 22 Sep @ 2:08am 
Didn't test it. But I don't think they'll conflict.
ClayWarTheOne 21 Sep @ 12:21pm 
Great Mod. Is this compatible with Complex Death Animations?
Limakenori  [author] 20 Sep @ 12:52am 
Remove npc_zombie from DI NPC list uding settings.
Skibidi Marisa ᗜˬᗜ 19 Sep @ 10:41pm 
gosh how do i deactivate the zombie quicktime event interaction?
MosinNagant 15 Sep @ 3:27pm 
oh i was using the wrong one, thanks its working now
Limakenori  [author] 14 Sep @ 10:39am 
Try other Gonomes.
MosinNagant 14 Sep @ 10:17am 
I used the one you made but I couldn't get it to work
Limakenori  [author] 14 Sep @ 9:42am 
Any addon that adds EZ2 Gonome(Entropy : Zero 1-2 Aliens SNPCs, Entropy : Zero 2 Zombies SNPCs, Gonome SNPCs)
MosinNagant 14 Sep @ 9:36am 
Which addon is required for the gonome animation to work?
Limakenori  [author] 13 Sep @ 12:12am 
I don't know. I have too much projects and there's not much to update.