Crusader Kings III

Crusader Kings III

103 ratings
ARY NEW Traditions
6
2
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
1.201 MB
6 May, 2024 @ 2:04pm
19 Oct @ 1:31am
78 Change Notes ( view )

Subscribe to download
ARY NEW Traditions

In 1 collection by ArayaChi
ARY Mods
13 items
Description
More Traditions and Additional Buildings and MAA
🔹New 36 Traditions 🕯️
🔹New 14 Common Buildings 🏘️
🔹New 8 Duchy Buildings 🏰
🔹New 38 Men-At-Arms ⚔️
⚠️Note: Buildings and MAA necessitate specific traditions for usable.

This Mods Is Available in Two Versions
  • ⚙️ You Have the Option to Select in "Game Rules"

  • 🔮 Fantasy Version (Main) All Traditions, MAA and Buildings bonuses are as seen in the Steam Workshop.

  • ⚖️ Vanilla Version (Option) Many Traditions, MAA and Buildings will decrease a bonus by -15%, and in some traditions, this reduction could reach -50% From Fantasy Version, which is similar to the CK3 vanilla version or slightly higher.

Can AI or Bots Choose Traditions From These Mods?
  • 🚫No. AI or Bot is unable to select Traditions from this mods. Only the player has the ability to do so. When you choose a tradition, all AI and Bot of the same culture will gain the same bonus and unique MAA as you. The identity of this mods is established and will remain unchanged.

Building Construction
  • 🤖 Ai or Bot Can Built Only Common Buildings, They Could Not Built Duchy Buildings From This Mods

  • 👪 Players-Only Can Built Duchy Buildings From This Mods, Exclusively For Players

  • ⚠️Note: Common buildings may not work with mods that have changes to 00_holdings, but duchy buildings still work

Compatibility
  • This mods is very small and has just enough code to make it appear in the game, It should be compatible with other mods, with very few exceptions

  • ⚠️Note: After update add buildings to this mods, i found that my mods is not compatible with other mods that have changes related to 00_holdings, so if you want me to make compatibility with other mods, tell me in comments

My Compatibility Mods and Status
ARY NEW Traditions Compatibility AGOT ( Update )
ARY NEW Traditions Compatibility Bronze Age ( Waiting for update )
ARY NEW Traditions Compatibility MBR ( Update )
ARY NEW Traditions Compatibility The Fallen Eagle ( Waiting for update )
ARY NEW Traditions Compatibility LotR ( Update )
ARY NEW Traditions Compatibility Elder Kings 2 ( Update )
ARY NEW Traditions Compatibility After the End ( Waiting for update )
ARY NEW Traditions Compatibility Shogunate ( Update )
ARY NEW Traditions Compatibility Flogi's Buildings ( Update )
Status: ( Update ) Currently available and ( Waiting ) May not be available

Others Compatibility
A GRANDER Building Compatch

Languages Support
Spanish - Español
French - Français
German - Deutsch
Russian - Pусский ✅ Должен иметь ARY NEW Traditions(RU)
Chinese - 中文 ✅ 必须拥有这两个模组中的一个 1. 集成汉化 · | 收复失地 | 或拥有
2. 無壹汉化

❤️ In the Future There May Be More New Traditions, Thanks for Subscribe This Mods ❤️

📢 { Latest Update 19/10/2025 } 1.17.1 (Ascendant) 📜
Add Complete Translation German and French.
114 Comments
ArayaChi  [author] 20 Sep @ 11:29am 
@Taylor
I included "Game Rules," so now you can opt for a vanilla style. In the vanilla version, the features are more aligned with CK3 vanilla or offer enhanced minor bonuses.

@Beorhthere Appleby
In the future, I intend to add more options for Game Rules as I previously stated, but right now, I don’t have the time to finish them. :ALcryingemoji:
ArayaChi  [author] 17 Sep @ 9:30pm 
@Beorhthere Appleby
No need to be concerned, I won't merge the Buildings, MAA, and Traditions bonuses into a single rule. Instead, you will have three options to select from based on your preferences. like opting to reduce Traditions bonuses, yet there are no modifications to MAA and Buildings.
Beorhthere Appleby 17 Sep @ 5:37pm 
I think the incomes are good as they are, but that looks good for the making things more vanilla.
ArayaChi  [author] 17 Sep @ 4:37am 
@Taylor
Here's the first look (currently Semi-Fantasy) and (Vanilla Style)

MAA Empire Swordsmen Example
(Semi-Fantasy) > (Vanilla Styles)
damage 70 > damage 45
toughness 50 > toughness 35
pursuit 15 > pursuit 10
screen 15 > screen 10
#Slightly higher than MAA Vanilla elite

Building Ruby Mines full upgrade Example
( Semi-Fantasy ) > ( Vanilla Styles )
Monthly income 16 > Monthly income 10
Holding Taxs 16% > Holding Taxs 12%
County Building Cost -25% > County Building Cost -16%
#Still high but some of them were supposed to be OP

All tradition can be settings to reduce the bonuses to -25% and -50% in "Game Rules" but I need some time for that since creating the "game rules" is something I'm not used to. Additionally, I'm currently a student, dedicating 6 hours a day to my studies and working for 4 hours every evening, so the "Game Rules" might be update after the DLC All Under Heaven.

This response might be lengthy, but I trust it will address your question clearly.
ArayaChi  [author] 17 Sep @ 4:37am 
@Taylor
I recognize that you and several other players desire balance (Vanilla Styles) but please remember the main objective of this mods. I've informed three individuals who inquired about the balance of this mods that I created it for enjoyment and relaxation, rather than primarily for balancing purposes.


However, I value my subscribers highly, and the comments on this mods reflect that. So i planned to write "Game Rules" to allow you or other players to select settings, or "Compatible Mods" in future, but I believe "Game Rules" is the more appropriate choice since compatches mods create too much maintenance work for me.
Taylor 17 Sep @ 1:02am 
These are insanely overpowered, especially as the AI wont use them. If you don't see how its batshit crazy OP, you are out of touch with the game. Its fine if you just want a power fantasy / borderline cheat mod, but lets not pretend this is balanced. A toned down version (like 30% the power, maybe) that the AI could also use would be much more appreciated.
ArayaChi  [author] 8 Sep @ 5:47am 
@lch870909
This mods utilizes nearly all the coding from vanilla, making it highly unlikely to encounter any issues with the program. I have personally played my mods for over 700 hours without experiencing any glitches or crashes, so I am confident that the source of the problem does not lie with my mods. However, using too large some mods can increase your PC's system requirements, which is probably the problem you're experiencing right now,
lch870909 7 Sep @ 7:05am 
it makes broke a game(program). Save file was broken. and game with launcher is errored.
ArayaChi  [author] 9 Aug @ 6:28pm 
@Ziege
Although it's late, I've increased the Duchy buildings upgrades from 1 to a maximum of 3, as you wish.
ArayaChi  [author] 13 Jul @ 1:47pm 
@Bear
This mods has a medium to high, is not overpowered, and is designed for enjoyment and relax :ALwheeemoji: