Sid Meier's Civilization VI

Sid Meier's Civilization VI

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[Warhammer 40k] Adeptus Mechanicus
   
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Type: Mod
File Size
Posted
Updated
63.101 MB
6 May @ 1:35pm
17 May @ 10:51am
9 Change Notes ( view )

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[Warhammer 40k] Adeptus Mechanicus

Description
Adds the Adeptus Mechanicus

WORK IN PROGRESS, Currently adding custom unit textures.

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CIVILIZATION: Adeptus Mechanicus

Your Industrial district upgrades grant +1 Science per upgrade tier and your Science district upgrades grant +1 production per upgrade tier.

+1 Production per district in your city.

Defeating foes in combat grants Science equal to their strength.

+2 Production per trade route.

Great works and relics grant +3 science.

Adds 5 new units, powerful but cost more to produce.





12 Comments
[VII] Cleys_ 19 Aug @ 10:58pm 
Love the mod, would love to have a titan class imperator as late game unit and variant of the titan legions, praise the omnissiah
st126615 4 Jun @ 7:33am 
it is a very very good mod,and i want to offer opinion:can you make it chinese?i am poor at english,thanks very much.and you can use the music in mechanicus game as the music,and you can add special religion systems,thank you very much.I don't understand English very well, this paragraph is my machine translation, may have not smooth, but also hope forgive
st126615 4 Jun @ 6:33am 
very good
Jakers 20 May @ 6:49am 
the autor of this mod is very handsome
Duck_N_Roll 12 May @ 4:48pm 
I have long awaited this~ continue your work, the Omnissiah blesses you
ranma_hf 12 May @ 8:56am 
So weird thing, this mod conflicts with "choose second ability mod" first time i've seen that, still its kinda fun
Vinsu 12 May @ 8:52am 
This mod is very good and very balanced
gwendolynenymph 8 May @ 4:33pm 
Im gonna try rn
Arbearos_Monkey 7 May @ 10:07pm 
looking forward to it Magos :techpriest:
Chương Kính 7 May @ 4:41pm 
Cool, looking forward to see the final product