Garry's Mod

Garry's Mod

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EZ2-styled Eye Glowing
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Content Type: Addon
Addon Type: Effects
Addon Tags: Movie, Roleplay, Scenic
File Size
Posted
Updated
11.788 KB
5 May @ 7:40am
12 May @ 5:35am
5 Change Notes ( view )

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EZ2-styled Eye Glowing

In 1 collection by Limakenori
Limakenori's addons and what they require
42 items
Description
Hello there! Welcome to my Entropy : Zero 2-styled Eye Glowing addon

Just a simple addon that adds eye glowing like in Entropy : Zero 2
It adds glowing eyes for: Combines, Vortigaunts, Hunters, Scanners, Floor Turrets, Dog, Metrocops(disabled by default) and other NPCs that you can add with commands

Features:
- You can add glowing eyes to NPCs with custom models!
- console commands and settings

Console Commands:
ez2_eye_glowing_add "modelname" "attachment" skin "color" spritescale "spritename" forward
- This command allows you to add custom model.
"modelname" - is a name of the custom model, you can copy it in the spawn menu
"attachment" - is a attachment, eye glow will be attached to
skin - is a skin eye glow will apply on
"color" - color of the sprite, you can write custom one or choose from these: Combine Soldier - "0 30 60", Combine Shotgunner - "60 30 0", NP Soldier - "40 40 0", NP Shotgunner - "60 10 0, Combine Elite - "80 0 0"
spritescale - scale of the sprite, usually it's 0.3
forward - how much forward sprite should be from model(added this because sometimes sprite is inside of NPC's head). Default: 1
Here's example:
ez2_eye_glowing_add "models/combine_soldier.mdl" "eyes" 0 "0 30 60" "0.3" "sprites/glow03.vmt" 1

ez2_eye_glowing_remove "modelname"
- This command removes all eye glowing from specific model
Here's example:
ez2_eye_glowing_remove "models/combine_soldier.mdl"

ez2_eye_glowing_reload
- This command reloads eye glow to default

Settings:
Tool Panel >> Options >> Limakenori >> Eye Glowing


Enjoy!

Credits:
Valve - Half-Life series and some assets.
Entropy : Zero 2 Team - assets
C0Mb0STR3Kx20 and Limakenori(me) - coding
157 Comments
ozzieoster_wav 18 Jun @ 10:14pm 
You should make it so when the combine dies, the glow fades away.
UNIT1 15 Jun @ 1:46pm 
why do the shotgunner eyes not glow?
2den2 5 Jun @ 12:32am 
many thanks
Limakenori  [author] 5 Jun @ 12:17am 
On standard human models there's: "anim_attachment_lh" - left hand, "anim_attachment_rh" - right hand, "anim_attachment_head" - head, "forward" - a bit lower than the eyes, "mouth" - mouth, "chest" - "chest".
2den2 5 Jun @ 12:07am 
Besides "eyes", are there any other attachments you can apply the glow effect on?
CitricSpace 3 Jun @ 7:09am 
can i strider myself
Limakenori  [author] 2 Jun @ 10:05pm 
You can add Strider yourself.
gerardoescutin_29 2 Jun @ 9:56pm 
does this work with the strider?
EvanGaming52 31 May @ 5:44pm 
Thanks! this makes every enemy look so much more intruiging!
3650 30 May @ 8:06pm 
but better with out trails