RimWorld
63 oy
Animals Category
2
   
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Mod, 1.4, 1.5
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281.818 KB
2 May @ 19:38
26 Tem @ 14:44
8 Değişiklik Notu ( görüntüle )

İndirmek için abone ol
Animals Category

ferny tarafından 2 koleksiyonda
Ferny's Progression (1.4 BIOTECH)
644 öğe
Ferny's Progression (1.5 ANOMALY)
657 öğe
Açıklama

What does this do?
Adds a brand new "Animals" category and moves animal pen stuff there. Now you have one spot to manage animals in your architect menu. With VE Genetics, it removes the Genetics category and moves all of its stuff there.

That's it?
Yeah.

Best paired with
- Progression Genetics, overhauling the genetic flavor text and progression in modded Rimworld.

Mod Support
- Vanilla Genetics Expanded
- Vanilla Genetics Expanded - More Lab Stuff
- Vanilla Furniture Expanded - Architect
- More Animal Beds
- Use Tab-sorting to move anything else I didn't include.

Compatibility
- Works with "Is It Xeno or Animal Genetics?"
- Works with "Progression Genetics"
- Anything in my modpack
- Should work well with most other stuff too

[ko-fi.com]

[discord.gg]
20 Yorum
ferny  [yaratıcı] 14 Tem @ 19:16 
v7 - fixed potential errors
Kirren Cooper 29 Haz @ 8:55 
Suggestion: move DBH water trough and water bowl into this category instead of plumbing.
girlcow moment 7 Haz @ 21:58 
@ferny But Tweaks Galore does have them all modular and opt-in, with descriptions? Niilo's is an even better example, it has pictures for its setting examples.
Cruel Moose 1 Haz @ 11:01 
Thank you :D Also, thanks for the Tab-sorting suggestion in your description. No longer will I have to hunt for my Micro Comms Console in my Misc Tab!
ferny  [yaratıcı] 30 May @ 11:00 
@Victor I personally don't like mods like that, as they're kinda an all or nothing. I like modular opt-in changes that are very clearly described visually and stuff. I might bundle all my categories into one mod maybe, we'll see.
Victor 30 May @ 9:14 
Hey, why don't you bundle your mods into one like Tweaks Galore?
it's rachel! 30 May @ 7:08 
Absolute legend, thank you!! :)
ferny  [yaratıcı] 30 May @ 7:00 
Now works standalone from VE Genetics
@AppollonV @Fonza @it's rachel! @Cruel Moose
AppollonV 30 May @ 4:35 
Yeah, would totally install if not for the VGE requirement :)
Fonzawa 28 May @ 15:44 
would be more useful without the vanilla genetics expanded requirement. Anything to better organize stuff :D