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I found where AoW3 stores the formations for this types. Why does AoW3 uses 2 different packs ?
I will take a look how to do it and upload a update someday.
I would suggest that the heavy cavalry setting (used by knights and mounted archers) could have an increase to 4-5, as it is currently unedited and gives you the impression that they are way more elite than they probably should compared to other cavalry units.
The first (howl) +1 meleedamage this turn for all hwolunits in 2 tiles radius. No action point cost.
The second from the same source, I don't know the effect