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It can consistently kill the top 2 astreoids but specifically bugs out trying to fight the rest and no matter retreating or reloading the save, it doesnt fix the issue.
Only ships that could attack were Battleships with hangars but those slowly get dragged away by the rest of the navy out of fighter range.
Thank you for the response.
Does your AI affect fleet combat?
For I have started to encounter a problem while using Real Space that my ships start to circle around themselves against a certaint type of enemy and insist on not shooting said enemy.
Im trying to figure out if its a Real Space incompatibility issue with Grand Archive DLC, or a mod clash.
Huge respect and gratitude to the author!