Space Engineers

Space Engineers

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Real Gas Giants
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Type: Mod
Mod category: Asteroid, Planet
File Size
Posted
Updated
316.419 MB
25 Apr @ 12:14pm
27 Jun @ 12:25am
45 Change Notes ( view )

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Real Gas Giants

Description
Time to explore the other half of the solar system!

With this mod, you can create gas giant planets of unlimited size that are more than just a skin on a normal rocky planet. Explore rings full of asteroids and space dust, dive into the dense clouds of the planetary atmosphere, and harvest resources with external collectors!

Whether you want to lazily orbit Jupiter, set up a resource collection base in Saturn's rings, or evade your foes by diving into Neptune's crushing atmosphere, it's all here. So take them for a spin, because they do that too!

Features
1. New RealGasGiant planet with optional rings that can be colored and textured as desired. Both the planet and rings can be set to rotate at any desired rate. Rings can be resized and reoriented in various ways.

2. Approaching the gas giant body will blot out external visuals gradually as you descend into the clouds. At deeper levels light will fade out completely and both players and grids can be configured to take damage (Depth zone progression: Safe -> Dmg Player -> Dmg Airtight Spaces -> Dmg All Grids -> Destroy All Grids). Atmo thrusters and wind turbines will work within the atmosphere like they would on a normal planet.

3. Asteroids are removed from the space inside of the planet. They can also be limited to only appearing within the rings if desired.

4. Resources can be gathered with external collector blocks from within the rings and the atmosphere itself. Three resources can be set up per planet if desired. 1 for rings, 1 for upper atmo, 1 for lower atmo (on the edge of crushing depth).

5. Gas giant planets will block out the sun, affecting solar block output and planet visuals (same as Eclipses mod). Can be disabled. Gas giant model will also occlude the lens flare effect on the sun from a much larger distance than normal planets.

6. Fully compatible with my RealStars and RealOrbits mods.

Preset Worlds
The Solar System (Scale 1:40)
https://steamproxy.net/sharedfiles/filedetails/?id=3246711994

Custom World Setup
1. Use the planet spawn menu (Shift+F10) to spawn whatever gas giants you want (RealGasGiant planet) at whatever positions you want. Save and quit.

2. Go to the save folder for the world and look for the Config.xml inside of the Storage folder (...\Roaming\SpaceEngineers\Saves\<SteamId>\<SaveGameName>\Storage\3232085677.sbm_RealGasGiants\Config.xml).

3. Edit the Config.xml to adjust the settings for the world and each individual gas giant. Save the file.

4. Enjoy exploring!

Skins List
Planet Skins: ("paintable" means the <PlanetColor> control can tint the planet skin)
Default1 (Jupiter-like, paintable)
Default2 (Saturn-like, paintable)
DefaultJupiter (not paintable)
DefaultSaturn (not paintable)

Ring Skins:
Default1
Default2
Default3

Real Gas Giants Config Values
https://steamproxy.net/workshop/filedetails/discussion/3232085677/4358999171578048089/

Real Gas Giants API for Modders
https://steamproxy.net/workshop/filedetails/discussion/3232085677/4337607287061545068/

How to Create New Planet and Ring Skins
https://steamproxy.net/workshop/filedetails/discussion/3232085677/4337607287061689717/




Extra Skins!
RealGasGiants - AddOn Planet Skins (Grebanton1234)
https://steamproxy.net/sharedfiles/filedetails/?id=3248013815

Try with "Real Stars" Mod!
https://steamproxy.net/sharedfiles/filedetails/?id=3152436752

Other Mods:
https://steamproxy.net/id/adrsquared/myworkshopfiles/?appid=244850

Join My Discord for Mod Discussion and Bug Reports
Mods by Echthros[discord.gg]

Support Future Mods/Updates
[ko-fi.com]
[www.paypal.com]
Popular Discussions View All (4)
2
23 hours ago
need help; when spawned, i am like in the core of the gas giant
SeeBass2020 (A.O.R.B.)
3
20 May @ 1:45pm
PINNED: Config Values
Echthros
2
16 May @ 11:16am
PINNED: How to Create New Planet and Ring Skins
Echthros
68 Comments
Echthros  [author] 23 hours ago 
Update:
-Added new API methods
-Sunlight now fades out slower when entering gas giant atmo
-Fixed respawn pod to allow for spawning on gas giant directly (respawn pod will be teleported after a few seconds to outside of the planet atmo)
GigaCars 17 Jun @ 1:39pm 
i didn't know it exist since i never had any use for it

but alright
TwinIndifferent 17 Jun @ 1:38pm 
@GigaCars There is already Planet Rotate mod, which works for any planet and immitates planetary rotation. Also ATA gas giants have rotation animation. They kinda ugly inside tho...
GigaCars 17 Jun @ 7:18am 
technically, he can just make the image of the planet spin around like he did with the rings

VRage 2 might not support that
TwinIndifferent 17 Jun @ 7:15am 
Any way to add super HD texture and simulate giant rotation? Moons placed nearby or low fly-by's kinda show smoothness of texture...
GigaCars 8 Jun @ 6:22pm 
it might work

just let the gen spawn the planet, then mod the planets config
Anubis 8 Jun @ 5:46pm 
Any chance of you merging this with you other star system mods? also does this work well with Star-system generator mod (https://steamproxy.net/workshop/filedetails/?id=2789619117)?
GigaCars 8 Jun @ 12:09pm 
known issue already layzey

i don't think it will be patched
LayZey 8 Jun @ 9:21am 
Doesn't work with Aerodynamic physics, jerks you around on planets