XCOM 2
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Knox's Perk Pack
   
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6.284 MB
25 Apr @ 2:11am
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Knox's Perk Pack

Description
A collection of most my custom perks designed for my Proficiency Classes ported over without a hard requirement for shiremct's Proficiency Pack. Currently 51 perks have been implemented, with some being variants of normal abilities and one custom focus ability.

View the Knox's Perk Pack Document[docs.google.com] in order to see what perks are currently in the pack and to easily acquire the internal names of each perk.

Compatibility:
Certain abilities require either one or more of the mods below in order to function, they are not needed unless stated otherwise in the Perk Pack Document.
Additionally, this Perk Pack was designed to be compatible with all my Proficiency Classes.

Issues/Conflicts:
View the Known Bugs[docs.google.com]page in the Perk Pack document to see what issues currently exist.

Credits:
  • Shiremct, MrCloista, and Dies Irae - I started modding because of the Proficiency Classes each of them made, credit to them for inspiring me to make mods.

  • Everyone's mods that mine requires - Literally couldn't exist without them, they are talented modders.

Planned Updates:
Commander Ability Update - An update that will add all of the abilities from my Proficiency Commander Class.

SPARK Ability Update - An update that will add all of the abilities from my Proficiency SPARK Classes, each class's perks might be added separately.

Closing Notes:
There are few perks that have been removed from this pack as they conflict with certain abilities already existing in the game. Additionally Phamacist was excluded due to all of its abilities requiring the Stim Gun, only usable by the Pharmacist class.
16 Comments
KnoxAHHHHHHHHHH  [author] 16 Jun @ 9:40am 
@horsepowerYT This requires the War of the Chosen DLC, I simply forgot to add it to the mod page whenever I released this.
XpanD 16 Jun @ 1:24am 
WOTC. Vanilla X2 mods are a very rare thing nowadays, and supporting both is untenable as the toolkits you need to install are HUGE, and both games need their own install.
horsepowerYT 15 Jun @ 9:42pm 
WOTC or non WOTC ?
KnoxAHHHHHHHHHH  [author] 8 Jun @ 1:55pm 
@ThatCozyBear I dunno

In all seriousness, it might not work due to the fact that my mods weren't designed to work with RPGO. Additionally the perks in this mod pack are not designed to randomly be provided to units on level up.
ThatCozyBear 7 Jun @ 1:49am 
would thisworkwithrpgo?
Bunbun 30 Apr @ 1:24pm 
Thank you! Appreciate your mod, very nice.
KnoxAHHHHHHHHHH  [author] 30 Apr @ 1:18pm 
@Bunbun The Locked Down ability does allow you to shoot on the following turn, I'll add that somewhere in the Perk Document for clarity.
Bunbun 30 Apr @ 9:29am 
Awesome abilities, thank you! Just a quick question, does the locked down allow you to shoot on the second turn or is that turn skipped and you just hunker down?
Dies Irae 27 Apr @ 2:08am 
Thanks on the name drop. When you start adding commander perks can you start with psionic extraction please. But no rush
Wolf Renegade 26 Apr @ 6:19pm 
The more perks the better, welcome. :happycthulhu:

I would personally love to see you cook and see what you might come up with regarding Lwotc classes.