Team Fortress 2

Team Fortress 2

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Strikezone
   
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8.033 MB
4月21日 11時36分
4月29日 11時22分
2 項目の変更履歴 ( 表示 )

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Strikezone

dabmasterars 作成の 1 件のコレクション
Original maps
2 アイテム
解説
This is Strikezone - a unique spin on King of the Hill with a second point that launches airstrikes!

IMPORTANT: To play the map after subscribing, type map workshop/3225996842 in console.

The enemy team has secured the main point. Your team is too weak for a counter attack. You start to lose hope...



Oh, but what is this underground area? Seems like capturing this point is supposed to activate something...



The sirens are screaming, the doors are closing, and these enemy fellas are in for a huge surprise.



Inspired by Half-Life's Crossfire, the map will guarantee you a unique and fun experience. Different routes and multiple floors won't bore you even after a hundred matches. And to avoid any potential issues, the map was vigorously playtested, eliminating any hypothetical bugs and exploits while perfecting the layout.

How it works? This map has a secondary point. The point can only be captured by the losing team. Capturing this point launches the airstrike: both points become locked, the doors close and an airstrike happens, killing everyone outside of buildings. Shortly after the explosion, the doors open and the main point gets unlocked.

This map was brought to you by...

DABMASTERARS
Gamemode concept
Custom map logic
Map layout
Custom overlays (signs)
Artpassing (brushes, props, overlays)
3D Skybox
Optimization (prop fade, lightmaps, hint-skip, nodraw, novertex)
Testing

DIVA DAN
Slaughter props (steak, sausage coil)

FGD5
Truck props (truck, flatbed)

Strikezone on TF2Maps[tf2maps.net]
Strikezone prefab[tf2maps.net]
7 件のコメント
dabmasterars  [作成者] 5月2日 13時37分 
RussiaTails, nodraw brushes inside props seem to backfire, will fix in the next update. thanks for the feedback.
RussiaTails 5月2日 11時34分 
Bug with red container: https://imgur.com/a/QxYbbxp
dabmasterars  [作成者] 4月27日 9時52分 
displacements are kinda alien for me for now. still, thanks for the feedback
MooseGuy 4月27日 3時45分 
from the images provided, it looks like the map is really blocky with its architecture, not really a fan of that
dabmasterars  [作成者] 4月24日 7時10分 
nope, it was made from scratch
slippystone 4月23日 17時13分 
Is this the map from cod ghosts
dabmasterars  [作成者] 4月23日 8時25分 
also, don't bother generating the nav mesh, bots can't use half of the map and capture the airstrike point