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Повідомити про проблему з перекладом
I'll have to keep a look out to make a compatibility patch
Thank you for your enthusiasm
Actually, I'm working on an ascension (I don't know yet how it will be obtained) that will start a situation of gradual transformation of your species into an energy being (like formless/unbidden).
At the end, you'll have to choose one of 3 different specializations that will unlock the corresponding tradition tree.
Initially I wanted to make three different transformations, but for the psionic one, apart from becoming an energetic species, I didn't find much relevant, which is why I preferred to give same transformation, but with some specialization giving access to bonuses and unique abilities that I think you'll like :)
This megastructure provides districts and buildings with useful effects. There is no resource generation except for the unity.
It also provides shroud portals, relics, shroud boons of your choice, the chances of which increase with the level of the capital building, and more...
For the next update, I plan to work on transformations like in the new dlc (Modularity, Nanotech and Virtuallity) but for psionics, it will be 3 new tradition trees with cool effects.
Hey everyone, we have giga structures where all the fantastic buildings are collected, why not make a single mod dedicated to the shroud? Won't your work become more holistic?
What do you think?
Normally, this mod should work even if you use it on an existing save.
If you've already confirmed a covenant and want the new event chain to show how much favor you have, you'll need to terminate the event chain (in your situation log) to replace it with the new one added by this mod.
old_event_chain -> new_event_chain
Composer of Strands
composer_covenant_chain -> bts_composer_covenant_chain
Whisperers in the Void
whisperers_covenant_chain -> bts_whisperers_covenant_chain
Eater of Worlds
eater_covenant_chain -> bts_eater_covenant_chain
Instrument of Desire
instrument_covenant_chain -> bts_instrument_covenant_chain
Example for the Composer of Strands
# In the console command
effect end_event_chain = composer_covenant_chain
effect begin_event_chain = { event_chain = bts_composer_covenant_chain }