Stellaris
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Beyond The Shroud (3.12.2)
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21 de abr. às 9:41
18 de mai. às 13:10
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Beyond The Shroud (3.12.2)

Descrição
Disclaimer
I merge into this mod some features from others mods such as :
  • Shroud Arcology from Planetary DIversity

Credits
Many thanks to Fresh_Limon for the Russian translation of this mod !


Introduction
This mod aims to improve psionic ascension path by providing a more immersive way to become the strongest psionic civilisation that ever existed. You will investigate and follow the zroni precursor quest while unlocking new techs and powers.

Content
  • New origin In the footsteps of the Zroni which start with zroni abandoned excavation site on moon (psionic archive relic event chain) and archeostudies tech researched
  • New covenant Traveller From Beyond that focus on mobility/exploration and provides research
  • Megastructure Aetherophasic Collapser for all covenants (mid-late game) 100-500 favor (Astral thread cost) that produces a lot of zro and gives you powers to summon powerful shroud entities via custom shroud lobby
  • Megastructure Labyrinth of Abstraction for all covenants that requires 25 favor. It will provide new jobs and unique features...
  • Mind Over Matter requires 1 ascension perk instead of 2 if you have psionic archive relic
  • New psionics techs
  • A new arcology decision with a district that provide 6 telepaths (replace eclesiastic district) for every covenant with at least 90 favor (rank 3)
  • Astral Rift oriented tradition tree
  • The special project when a covenant is confirmed, displays current favor and how much you generate per month (so you can see how much favor you have)
  • And more...


For more information, here is the mod's documentation : https://drive.google.com/drive/folders/13k1LLHUuniB-0uTc6efrXUckzYoIEEZI?usp=sharing

Compatibility
  • Psionic species expanded
  • Gigastructures
  • Psionics Tri-Expanded
  • Ancient Cache of Technologies
  • Ancient Cache of Technologies - Secrets Of The Shroud
  • Shroud Rising
  • Decadence of Sanity

This mod override utopia events for covenants, so it should be compatible with every mods that don't use these files. Also every new covenant will need a patch to work with it.
Here are all the things that are overwritten (I'll do my best to reduce this list in the future)

# Astral actions
- astral_actions/astral_planes_actions.txt (Tradition Tree)

# Script Values
- progressive_rifts_additional_weight (Tradition Tree)
- scaled_astral_action_cost (Tradition Tree)

# Economic Categories
- planet_telepaths (Tech bonus)

# Pop jobs:
- telepaths (New covenant)

# Ascension
- ap_mind_over_matter (Relic requirements)

# Scripted_triggers
- suitable_for_chosen (New covenant)
- has_psionic_leader_trait (New covenant)
- has_chosen_one_leader_trait (New covenant)
- has_chosen_covenant_trait_non_ruler (New covenant)

# Council Agendas
- agenda_psionic_supremacy (New covenant)

# Stabase building
- zroni_storm_caster (Zroni shield effect)

# Events for the new covenant
- utopia.3303 # Pick a Patron to contact
- utopia.3005 # Attempt to Contact a Major Entity
- utopia.2658 # A Confirmation
- utopia.3310 # Covenant Sealed
- utopia.3190 # Vision 10 - Chosen One
Discussões populares Ver todos (2)
0
21 de abr. às 9:50
Bug Reports
JeVaisFaireForgeron
0
21 de abr. às 9:49
Suggestions and Balance Improvements
JeVaisFaireForgeron
55 comentário(s)
grapS 26 de mai. às 0:30 
wow that looks awesome,can't wait to play it! thank you
Link3000XD 25 de mai. às 13:48 
thank you owowowowo :cupup:
JeVaisFaireForgeron  [autor(a)] 25 de mai. às 13:37 
@Link3000XD

Its position in the loading order shouldn't matter. You can place it wherever you like. If you run into problems, try placing it at the end. If the problem persists, it may be a conflict with another mode, which I'll try to correct if you let me know.
Link3000XD 25 de mai. às 13:27 
hmm where does this go in the loadorder? .3
Cephalon Sithalo 23 de mai. às 16:32 
@w.girl27 what's that from? I didn't know there was more.
w.girl27 17 de mai. às 10:09 
if i may suggest a "new" covenant that isnt actually new just players had no option to take it before the animator of clay the brother of the shaper of strands thats desires are all about creating machine life and embuing them with souls which is perfect for the machine age update.
Cephalon Sithalo 15 de mai. às 13:35 
@JeVaisFaireForgeron Ascension/Energy Beings? Now you are encroaching on my territory :P
I'll have to keep a look out to make a compatibility patch :LotusFlower:
JeVaisFaireForgeron  [autor(a)] 15 de mai. às 12:33 
@cubbigummi1

Thank you for your enthusiasm

Actually, I'm working on an ascension (I don't know yet how it will be obtained) that will start a situation of gradual transformation of your species into an energy being (like formless/unbidden).

At the end, you'll have to choose one of 3 different specializations that will unlock the corresponding tradition tree.

Initially I wanted to make three different transformations, but for the psionic one, apart from becoming an energetic species, I didn't find much relevant, which is why I preferred to give same transformation, but with some specialization giving access to bonuses and unique abilities that I think you'll like :)
cubbigummi1 15 de mai. às 4:56 
Can't wait for the next update already this mod is great but with transformations it would be one of the best mods ever if we get situations or “only” the new tadition trees?
JeVaisFaireForgeron  [autor(a)] 8 de mai. às 4:07 
So basically this update reworks a few things and a new planetary megastructure similar to synaptic lathe (unfortunately, I didn't manage to use a specific gui so it's the planet's default gui).

This megastructure provides districts and buildings with useful effects. There is no resource generation except for the unity.

It also provides shroud portals, relics, shroud boons of your choice, the chances of which increase with the level of the capital building, and more...


For the next update, I plan to work on transformations like in the new dlc (Modularity, Nanotech and Virtuallity) but for psionics, it will be 3 new tradition trees with cool effects.