Left 4 Dead 2

Left 4 Dead 2

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Dual OTs-02 Kiparis (SMG)
   
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Game Content: Weapons, Sounds, Models, Textures
Weapons: SMG
File Size
Posted
Updated
29.612 MB
19 Apr @ 7:18pm
19 Apr @ 7:23pm
2 Change Notes ( view )

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Dual OTs-02 Kiparis (SMG)

In 1 collection by Fluffy Cotton Candy
My Modern Russian Armaments
42 items
Description
Disclaimer:
You are not allowed to port or modify these materials without explicit permission.

Features:

- Replaces SMG/UZI
- Custom sounds included
- Flashlight included

Credits:

- Model: Paul Yakushev
- Textures: BuLL5H1T
- Animation: Treyach (Ported by eazyguy, Edited by Alex_D_Vaslikov)
- Sounds: NWI, Navaro
- Original port
- Compile: Fluffy Cotton Candy

Other Information:

FOV in the video is 75
OTs-02 Kiparis dual version
Russian modern SMG, or just what I think :0
Can I have steam awards if this mod satisfies you? (●'◡'●) 👉🏻👈🏻
10 Comments
Fluffy Cotton Candy  [author] 25 Apr @ 4:37am 
what do you expect from a cheap sh1t video game where not everything is realistic all the times, this was originally NOT my animation but was made up by someone else and I just fncking used it, why don't you go and complain with the person who created it but me? I just used it because it looks good ENOUGH, I don't give a fncking shit if it looks unrealistic or like a mirrored sh1t you said cuz THIS IS VIDEO GAMES, IT'S NOT REALISTIC
Phobsorber 25 Apr @ 3:47am 
Bullsh1t it is when you have two machine guns firing synchronously and moving like reflections in a mirror, this cannot happen in reality. It just looks like an extra mirrored model on the other side of the screen that just takes up space.
Before shooting, the hand animations with these machine guns are different, which is good. When firing, the fire effect is also different on these machines. But the machine guns themselves move the same way when firing, like a mirror image - this is bullsh1t.

You have two machine guns, not pistols. I'm not saying that they should look like pistols, there should just be a slight delay between the firing of two machine guns, because you physically cannot pull two triggers at the same time and the automatic weapons in the weapon work faster than your pressing speed and naturally they will start shoot at different times.
Fluffy Cotton Candy  [author] 24 Apr @ 5:37pm 
but I'll be straight to this, I'd rather have both SMGs shoot at the same time but not with any delay, cuz it feels more like it
Fluffy Cotton Candy  [author] 24 Apr @ 5:31pm 
that's bullsh1t, I'd rather use dual pistols, cuz if smgs shoot like what you said then it's more like you're tapping the SMGs instead of actually shooting it in full auto which is how it is supposed to work. You can try imagining by hide the other gun on the other hand and see how it works the way you said, it's pretty much stupid, I saw someone made a mod like that and seriously felt unsatisfying cuz both SMGs are supposed to shoot full auto, not just tapping like you're firing the pistols
Phobsorber 24 Apr @ 5:07pm 
Well, in your mod, these two machine guns fire simultaneously, synchronously. You need to make a delay in the animation between them.

First, one machine gun fires a shot, then the next shot is fired by another machine gun, and so they alternate, then it will not be synchronous.
Fluffy Cotton Candy  [author] 24 Apr @ 5:04pm 
I don't think I understand you, and I believe you must give me 5 paper of explainations about what you want to tell me, your deadline is 1 minute
Phobsorber 24 Apr @ 5:03pm 
Is it possible to make the shooting animations non-synchronous so that they shake differently, like in a checkerboard pattern? Then it will be perfect.
Fluffy Cotton Candy  [author] 19 Apr @ 7:52pm 
I wanted to make single gun version tbh but I found no animation to fit this gun, since the bolt-handle is on the right, and those skorpion animations prolly won't fit well or maybe not fit my tastes so I made dual vers instead since the mode was from BO1 and there's also Akimbo version of this gun in the game so it did make sense
ITHEUS 19 Apr @ 7:36pm 
BO1 rooftop moment
Angelic_. 19 Apr @ 7:24pm 
I can now rp as russian John Wick