Arma 3
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NATO Zombies: Wave Survival
   
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Data Type: Scenario
Scenario Gameplay: Singleplayer
Scenario Map: Altis, VR
Meta: Dependency
Tags: Tag Review
File Size
Posted
Updated
217.203 KB
19 Apr @ 1:29pm
26 Apr @ 1:05pm
8 Change Notes ( view )

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NATO Zombies: Wave Survival

Description
If my creations have added an extra dose of excitement to your gameplay, consider sending a coffee my way: bmc.link/instamods

I always loved the first call of duty zombies map so I decided to remake it in Arma, i've had to make various adaptatios as you can imagine feel free to use it in your own missions just subscribe and open it up in the editor.

Zombies like wide door ways or they won't move, feel free to incorporate your own scripts into it i'll probably get aorund to doing more work on this at a later date I have so many projects i am worrking on concurrently so be patient please, thanks and i hope you enjoy!
6 Comments
Zeta  [author] 26 Apr @ 9:53am 
Just credit system left to implement now and some sort of rudimentary barricading system not quite sure how i'm going to go about it just yet
Dator 24 Apr @ 12:08am 
that's the only downside I can think of.
Zeta  [author] 23 Apr @ 1:55pm 
Problem with ravage is the zombies aern't as intelligent, or atleast they don't appear to be they seem to just move about in linear fashion in one line.
Dator 23 Apr @ 12:09am 
mod ravage 🤷‍♀️
Zeta  [author] 22 Apr @ 5:35am 
Added wave system few changes to lighting.
Zeta  [author] 19 Apr @ 1:34pm 
If anyone has any ideas how we can script the barricading let me know I have the rest covered, I plan to get it done everything just takes so long for me because my game keep crashing out so i can't really test very rapidly lately.