Arma 3
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Dynamic Special Ops II - Mandol
   
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Data Type: Scenario
Scenario Gameplay: Singleplayer, Multiplayer, Coop
Scenario Type: Air, Infantry, Vehicles
Scenario Map: OtherMap
Meta: Dependency
Tags: Tag Review
File Size
Posted
5.815 MB
18 Apr @ 8:47am
1 Change Note ( view )

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Dynamic Special Ops II - Mandol

Description
DYNAMIC SPECIAL OPS II



The next installment in the DSO series set in Afghanistan. This is the same scenario set in a different map; Mandol presents vast mountainous landscapes, scattered villages and luscious forests. This scenario aims to provide a large-scale dynamic, modern anti-terror infantry scenario available in both single-player and multiplayer modes.

CHANGES:

- New map; note that this map is very large. Expect loading times to take longer than usual.

- Takistan Insurgents faction and Takistan civilians.

- New FOB.

- Added Battle Ready Vehicles (functional compositions) to main base.

- MH-60 transport helicopter.

DSO II is a simple dynamic mission generator, using Drongo's Map Population at its core system along some scripts taking advantage of the framework. Complete dynamically generated Direct Action missions, in a randomly chosen and populated AO. For singleplayers and multiplayer, small and big groups alike. Plan missions as you want, play as you want. DSO II is entirely customizable, no heavy scripts hinder users to modify the files as they want.

MAIN FEATURES:

- DSO II is meant to be used as a template, even though it's plug and play. Customize anything you want in the editor.

- Dynamically generated missions in a randomly populated AO, infinite replayability. Designed for either short or longer sessions.

- Direct Action missions designed for infantry and pilots: HVT search and kill, HVT capture, hostage rescue, destroy caches, meet Civilian Leader, kill enemy squad, destroy vehicle, demo building.

- Random OPFOR units (Default Faction = 3CB FIA) : statics, patrols, garrisons, remote patrols, camps, vehicle patrols and roadblocks. Also IEDs, VBIEDs and suicide bombers.

- Civilian life, trafic and interactions.

- Equip your AI teammates and yourself using Ace Arsenal. Choose and customize land vehicles using the Virtual Garage.

- Choose the time of day.

- Simplex Supports and Services for Helicopter transport and CAS, plane CAS and UAV surveillance.

- HALO/HAHO insert, with or without vehicles, thanks to Pandemic's script.

- You can choose to get some intel before heading to the AO.

- Performance friendly : AIs are cached up to a certain distance for almost no performance hit.

- Zeus enabled for #adminlogged.

- All the features above are 100% customizable as you want.

- This specific mission can serve as a template for a East Wind themed dynamic mission on any other terrain.

HOW TO PLAY:

- To play in SP: go to multiplayer, host server, select the corresponding terrain, then the scenario.

- Upon spawning, please allow the mission to load for 30 seconds max.

- Head to the HQ to choose your loadout, missions, time of day...

- Missions are generated based on what DMP spawned. As a consequence, try to not ask for too many of the same mission. For example, you could choose : Kill HVT, Destroy Cache and Destroy Vehicle without issues.

- Complete the missions, then extract from the AO to complete.

IMPORTANT:

- This will probably not be updated nor revised.

- Some weird spawning may occur from time to time.

- If a mission does not generate for some reason, try another one or restart DSO.

- If any transport helicopter does not take off, change behaviour to full speed.

- If any other bug occur, first make sure you tried playing with ONLY the required mods.

NOTES:

- PLEASE watch the tutorial video to get you started.
- Compatible with almost any mod, except VCOM and some GGE mods that breaks most supports mods like Simplex. I personally use JSRS, LAMBS, Immerse, Animate, Drongo's Command Enhancements, Project SFX... without any issues.
- Mod number is high for some people, but in my opinion you get only so much out of 100% vanilla scenarios. But since DSO is 100% customizable, feel free to remove/edit any part you want. You can also remove ace entirely if you remove Simplex too and choose another support mod.

CREDITS:

- To DRONGO for making the best mission making tool for ArmA.
- To SCEPTRE for the Simplex Support and Services mod.
- To PANDEMIC for the HALO/HAHO script.
- To Anytature for the compositions, FOB included.
- To Nidonreb for the original idea.
2 Comments
fadi.karee.m  [author] 25 May @ 11:30am 
Make sure you load all the required mods before starting, you're most likely missing a dependency.
Voodoo_V35 22 May @ 9:02pm 
Having a problem when I start a server and select the scenario. It doesn't list either sides/factions, or roles, and doesn't let me spawn. Am I doing something wrong? Do I need to do anything in editor? (Note. I'm still fairly new when it comes to Arma, I've done my fair share of mission editing but there's still a lot about this game that baffles me so I really appreciate any help)