Garry's Mod

Garry's Mod

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Casual Miri [PM]
   
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Content Type: Addon
Addon Type: Model
Addon Tags: Roleplay, Realism
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200.292 MB
2024년 4월 16일 오후 8시 50분
2024년 5월 1일 오후 8시 59분
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Casual Miri [PM]

설명
custom playermodel of miri from vindictus wearing a variety of custom clothes from other games.

bodygroups
jiggle bones (140+ bones)
custom viewmodel for the arms

the playermodel is named "zoey"

no npc, only playermodel i will make into npc in the future

댓글 10
Discord 2024년 5월 21일 오후 12시 42분 
could you maybe remake these but she is wearing dresses instead?
MillCord 2024년 5월 21일 오전 6시 47분 
ty so much and I hope it does happen and I hope does it include everyone in the final season in a pack.
WeaMan  [작성자] 2024년 5월 21일 오전 6시 43분 
@MillCord

Yeah i'll see what i can do when i get the time, i'll be sure to do this request. :gmod:
MillCord 2024년 5월 21일 오전 5시 08분 
Hey there. Is there any chance you could port these final season models to GMOD as PM and NPC and ragdolls? It's totally fine if you don't want to. https://steamproxy.net/id/DatLazyEngie/myworkshopfiles/?appid=1840 (Also If you can make sure their facial flexes works and into a whole character pack)
WeaMan  [작성자] 2024년 5월 1일 오후 9시 43분 
@insomnia

I'll add you as a friend so you can show me a picture, but i'm pretty sure the issue is because of "eyeflex"
Insomnia 2024년 5월 1일 오후 9시 40분 
No idea how to send a photo through steam comments. The problem with the eyes was like, they'd be looking in an off direction upon starting up a level. This is an issue that happens with other playermodels I've used. Usually they were models that came from Left 4 Dead 2's workshop, and being ported into Garry's Mod doesn't play nice with the facial flexes. I try and just remove all the flexes besides the blink. Casual Miri just doesn't work with Crowbar at all, so I can't remove the flexes.
WeaMan  [작성자] 2024년 5월 1일 오후 9시 02분 
@Insomnia,

Could you please show me a reference photo of what is the problem with the eyes, because i just removed the eyelid flexes as i noticed that the left eye flex wasn't working well. Maybe the action that i did fixed the problem that you have noticed would you mind letting me know if so? :gmod:
Insomnia 2024년 5월 1일 오후 6시 57분 
I'm trying to remove the facial flexes due to the playermodel's eyes not looking quite straight. How did you manage to compile the model in the first place? Trying to decompile and compile the model with crowbar yields errors like "WARNING: R_AddVertexToMesh: Bad vertex ID 1279 of 211 possible". Using the compiled model in game, and it's a huge mess or the body is missing entirely. Do you think you can help me out please?
WeaMan  [작성자] 2024년 4월 29일 오후 8시 35분 
Haha i'm glad you like this, I'll be sure to make more. :gmod:
☆☆YOSHIMITSU SHINZOWA☆☆ 2024년 4월 29일 오후 7시 24분 
0_0 i need more casual characters these are cutteee